Reputation: Difference between revisions
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In [[Elite: Dangerous]] players can change their '''Reputation''' with the three major factions to either Allied, Friendly, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction's influence (e.g. pirating or failing missions) the player's reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on | In [[Elite: Dangerous]] players can change their '''Reputation''' with the three major factions to either Allied, Friendly, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction's influence (e.g. pirating or failing missions) the player's reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction. | ||
==Notes== | ==Notes== | ||
* Reputation is different than Rank | * Reputation is different than Rank | ||