CQC Championship: Difference between revisions
→Team Deathmatch: Updated new minimum values for DM and TDM as of July 2, 2018, Reference: https://forums.frontier.co.uk/showthread.php/436455-CQC-got-a-huge-fix |
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=== Team Deathmatch === | === Team Deathmatch === | ||
In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins. Minimum players needed is | In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins. Minimum players needed is 4 as of July 2, 2018.<ref name=":2">https://forums.frontier.co.uk/showthread.php/436455-CQC-got-a-huge-fix</ref> | ||
=== Deathmatch === | === Deathmatch === | ||
In Deathmatch, the first player to get 750 points, or the player with the most kills when the timer runs out, wins. Players earn 100 points for a kill, and 50 for a kill assist. Minimum players needed is | In Deathmatch, the first player to get 750 points, or the player with the most kills when the timer runs out, wins. Players earn 100 points for a kill, and 50 for a kill assist. Minimum players needed is 2 as of July 2, 2018.<ref name=":2" /> | ||
=== Capture the Flag === | === Capture the Flag === | ||
In Capture the Flag, the goal is to steal the opposing teams flag and return it to your flag base. You can only capture it while your flag is present, so defending your flag is key. The first team to 3 captures wins. | In Capture the Flag, the goal is to steal the opposing teams flag and return it to your flag base. You can only capture it while your flag is present, so defending your flag is key. The first team to 3 captures wins. Minimum players needed is 4 as of July 2, 2018.<ref name=":2" /> | ||
There are three distinct icons on the scanner: | There are three distinct icons on the scanner: | ||