Conflict Zone (Signal Source): Difference between revisions

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[[Image:2015-01-18 00002.jpg|thumb|200 px | A combat mission with a conflict zone (warzone) as target type]]
[[Image:2015-01-18 00002.jpg|thumb|200 px | A combat mission with a conflict zone (warzone) as target type]]


[[{{PAGENAME}}]]s are temporary warzones that occur wherever [[factions]] are waging [[Influence#Civil War|civil war]] against each other. Conflict zones come in two types — low intensity and high intensity — depending on the size of the ship spawn.
[[Conflict Zone]]s are temporary warzones that occur wherever [[factions]] are waging [[Influence#Civil War|civil war]] against each other. Conflict zones come in two types — low intensity and high intensity — depending on the size of the ship spawn.


Upon entering conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions and players can choose to fight for a side by setting the preferred faction in-game in the Systems panel under Functions.
Upon entering conflict zones are randomly populated with NPC fighter [[ships]] of the warring factions and players can choose to fight for a side by setting the preferred faction in-game in the Systems panel under Functions.
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== Location ==
== Location ==
[[Image:Conflict_zone.png|thumb|200px|In more recent news GalNet reveals Quivira to be the center of major conflict and therefore a potent source for conflict zones in and around that system]]
[[Image:Conflict zone.png|thumb|200px|In more recent news GalNet reveals Quivira to be the center of major conflict and therefore a potent source for conflict zones in and around that system]]


Conflict zones are rarer and more difficult to locate than [[Resource Extraction Site|resource extraction sites]] since they only appear in systems where a conflict between factions occurs. Star systems with a large population are more likely to become the center of conflict.
Conflict zones are rarer and more difficult to locate than [[Resource Extraction Site|resource extraction sites]] since they only appear in systems where a conflict between factions occurs. Star systems with a large population are more likely to become the center of conflict.
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Any [[station]] which has its ''State'' marked on the [[System Map|system map]] as ''War'', ''Civil War'', or ''Civil Unrest'' is guaranteed to have conflict zones. This also goes for a star system which has one of its local [[:Category:Factions|factions]] marked that way in system map view.
Any [[station]] which has its ''State'' marked on the [[System Map|system map]] as ''War'', ''Civil War'', or ''Civil Unrest'' is guaranteed to have conflict zones. This also goes for a star system which has one of its local [[:Category:Factions|factions]] marked that way in system map view.


The [[Galnet]] news feed, accessible when docked at stations, usually has reports on which [[Star Systems|star system]] is currently the center of major conflict in the galaxy.
The [[GalNet]] news feed, accessible when docked at stations, usually has reports on which [[Star Systems|star system]] is currently the center of major conflict in the galaxy.


==Notes==
==Notes==