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The '''Close Quarters Combat Championship''', abbreviated as '''CQC '''or '''CQC Championship''', is a combat simulation made available by [[Utopixx Entertainment]], a [[Federation]] company<ref>[https://community.elitedangerous.com/galnet/uid/289d3107159c63abf2b197520776393f8414b579 Sol Unplugged?]</ref>. It is a separate mode from Open Play, Solo, and Private Group, and can be accessed through the main menu.
The '''Close Quarters Combat Championship''', abbreviated as '''CQC '''or '''CQC Championship''', is a combat simulation made available by [[Utopixx Entertainment]], a [[Federation]] company<ref>[https://community.elitedangerous.com/galnet/uid/289d3107159c63abf2b197520776393f8414b579 Sol Unplugged?]</ref>. It is a separate mode from Open Play, Solo, and Private Group, and can be accessed through the main menu.


CQC consists of several competitive modes including 12 player Deathmatch, 8v8 Team Deathmatch, and Capture the Flag. Ships available to pilot are the [[Sidewinder]], [[Eagle]] and [[F63 Condor]], as well as unlockable modules, such as [[weapons]] and abilities<ref name=":0">[https://support.elitedangerous.com/kb/faq.php?id=147 What is the Close Quarters Championship (CQC)?], 2015-06-16 13:53 GMT</ref><ref>[https://community.elitedangerous.com/node/215 Dev Update (02/07/2015)]</ref>.
CQC consists of 3 game modes: Deathmatch, Team Deathmatch, and Capture the Flag. Ships available to pilot are the [[Sidewinder]], [[Eagle]] and [[F63 Condor]]. There are unlockable modules, such as [[weapons]] and abilities<ref name=":0">[https://support.elitedangerous.com/kb/faq.php?id=147 What is the Close Quarters Championship (CQC)?], 2015-06-16 13:53 GMT</ref><ref>[https://community.elitedangerous.com/node/215 Dev Update (02/07/2015)]</ref>.


== Ranks ==
== Ranks ==
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== Power upgrades ==
== Power upgrades ==
{{Main|/Power upgrade/}}
There are four temporary upgrades available in the arenas. All the upgrades are not necessarily in every arena. They can be seen on the scanner one as a grey icon. These indicate it is an upgrade which can be differentiated through its colours, hologram icons, and the name when targeting them. When targeting an upgrade, it will show up the name of the upgrade appended by "surge". Furthermore, the power upgrades have a timer that is listed right next to the Power Distributor.
There are four upgrades available in the arenas. But the upgrades will not necessarily be available on every map. To find a power upgrade on the scanner one should look for a grey icon. These indicate it is an upgrade which can be differentiated through its colours, hologram icons, and the name when targeting them. When targeting an upgrade, it will show up the name of the upgrade appended by "surge". Furthermore, the power upgrades have a timer that is listed right next to the Power Distributor.


To get an upgrade, one must fly through a circular object that has a hologram in the middle. It also appears to be possible to get the upgrade without actually going through to the other side of the hologram, as often happens when bumping into the frame around it
To get an upgrade, one must fly through a circular object that has a hologram in the middle. It also appears to be possible to get the upgrade without actually going through to the other side of the hologram, as often happens when bumping into the frame around it

Revision as of 23:10, 1 November 2015

File:CQC-Championship.svg
CQC Championship logotype

The Close Quarters Combat Championship, abbreviated as CQC or CQC Championship, is a combat simulation made available by Utopixx Entertainment, a Federation company[1]. It is a separate mode from Open Play, Solo, and Private Group, and can be accessed through the main menu.

CQC consists of 3 game modes: Deathmatch, Team Deathmatch, and Capture the Flag. Ships available to pilot are the Sidewinder, Eagle and F63 Condor. There are unlockable modules, such as weapons and abilities[2][3].

Ranks

By participating in CQC matches you gain experience to rank up. As a player levels up they will unlock Ship loadouts, weapons, abilities and internal modules. The max rank is 50.[4]

Prestige

After reaching max rank 50, the player will be able to reset their ranks back to rank 1 and lose all unlocks in order to get one Prestige ranking. This Prestige rank will increase the amount of credits one can earn after a match and the player will also receive an icon next to their name in both CQC Championship and in the main game mode. Gaining a Prestige rank will give the player a permit to Attilius Orbital starport in CD-43 11917.[4]

Game modes

Capture the Flag

In Capture the Flag, the goal is to steal the opposing teams flag and return it to your flag base. You can only capture it while your flag is present, so defending your flag is key. The first team to 3 captures wins.

There are three distinct icons on the scanner:

Team Deathmatch

In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins.

Deathmatch

In Deathmatch, the first player to get 750 points, , or the player with the most kills when the timer runs out, wins. Players earn 100 points for a kill, and 50 for a kill assist.

Arenas

Orbital Junction is not yet in the game. When it comes to the environment it will contain destructible objects.

Mechanics

Targeting

Unlike the main game, the target is lost if obscured by any environmental object (asteroid, station wall, etc.). This will trigger "Target Missing" message and cause weapons to lose lock. However, shall the line of sight be restored, the original target will automatically be locked onto, causing it to appear again on both the HUD and the radar, triggering "Target Acquired" message. Note: you do not have to face the target to reacquire lock.

Time limit

Each match has a 15 minute time limit to complete your goals and at the 10, 5 and 1 minute, and 10, 5-1 second marks a notification on the top right UI panel will display with a narrator telling the player how long is left.

Playable area

If you fly out of the arena bounds, the 20-second self-destruct countdown will start. It does not overheat your ship (unlike the self-desctuct procedure triggered manually from the right-hand panel) and can be aborted by flying back into the arena.

Shield recharging

Once your shields are down, they will start recharging, draining the energy from the SYS capacitor. Unlike the main game, shields immediately gain 90% strength when recharging is completed (as opposed to 50%).

Destructible Structures

Inside certain tunnels, there are pillars which can be destroyed by shooting at them, after which they explode, allowing clear access through the tunnel.

Power upgrades

There are four temporary upgrades available in the arenas. All the upgrades are not necessarily in every arena. They can be seen on the scanner one as a grey icon. These indicate it is an upgrade which can be differentiated through its colours, hologram icons, and the name when targeting them. When targeting an upgrade, it will show up the name of the upgrade appended by "surge". Furthermore, the power upgrades have a timer that is listed right next to the Power Distributor.

To get an upgrade, one must fly through a circular object that has a hologram in the middle. It also appears to be possible to get the upgrade without actually going through to the other side of the hologram, as often happens when bumping into the frame around it

List below is what each upgrade is.

Red (Weapon Enhance)
Weapon damage enhancer.
Blue (Stealth Mode)
Stealth mode that works like Silent Running without losing shields or gaining heat.
Yellow (Shield Boost)
Instantly refills your shields and overcharges them by 30%.
Green (Speed Surge)
Speed boost that briefly increases top speed.

Weapons

Main article: /Weapons/

There are a variety of weapons, each of which have their own pros and cons. One of which is an Overcharged Beam Laser that works like a Beam Laser but with higher damage at the cost of an increase in heat gain.

References