CQC Championship: Difference between revisions

→Mechanics: Not 100% sure about my grammar, please fix if necessary
m →Mechanics: changed "minimap" to "radar" wtf was I thinking
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=== Targeting ===
=== Targeting ===
Unlike the main game, the target will be lost if obscured by any environmental object (asteroid, station wall, etc.). This will trigger "Target Missing" message and cause weapons to lose lock. However, shall the line of sight be restored, the original target will automatically be locked onto, causing it to appear again on both the HUD and the minimap, triggering "Target Acquired" message. Note: you do not have to face the target to reacquire lock.  
Unlike the main game, the target will be lost if obscured by any environmental object (asteroid, station wall, etc.). This will trigger "Target Missing" message and cause weapons to lose lock. However, shall the line of sight be restored, the original target will automatically be locked onto, causing it to appear again on both the HUD and the radar, triggering "Target Acquired" message. Note: you do not have to face the target to reacquire lock.  


=== Time limit ===
=== Time limit ===