Plasma Accelerator: Difference between revisions
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[[File:Class-4-Plasma-Accelerator.png|thumb|300px|Class 4 Plasma Accelerator]] | [[File:Class-4-Plasma-Accelerator.png|thumb|300px|Class 4 Plasma Accelerator]] | ||
{{quote|Energy projectile weapon on fixed mount.|In-Game Description}} | {{quote|Energy projectile weapon on fixed mount.|In-Game Description}} | ||
A '''Plasma Accelerator''' is a weapon module that fires slugs of superheated plasma. Although they are powerful weapons, their projectiles travel relatively slowly, and they require a brief period to recharge after each shot. | |||
== Usage == | |||
Military battleships, cruisers and also space stations are often equipped with this weapon. They're also fitted to large trading ships and passenger liners operating in the more dangerous regions of space. | Military battleships, cruisers and also space stations are often equipped with this weapon. They're also fitted to large trading ships and passenger liners operating in the more dangerous regions of space. | ||
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They are available for class 2, 3 and 4 hardpoints and are among the most expensive weapons to purchase and operate. | They are available for class 2, 3 and 4 hardpoints and are among the most expensive weapons to purchase and operate. | ||
==Specifications== | ==Specifications== | ||
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| 125.3 || 100|| 0.3 || 31.31 || 29.5 || 5 || 100 || 13,793,600 | | 125.3 || 100|| 0.3 || 31.31 || 29.5 || 5 || 100 || 13,793,600 | ||
|} | |} | ||
* Damage Type for all Plasma Accelerators is divided as follows<ref>[https://forums.frontier.co.uk/showthread.php/?t=320627 Elite Dangerous 2.2.03 Patch Notes] | * Damage Type for all Plasma Accelerators is divided as follows:<ref>[https://forums.frontier.co.uk/showthread.php/?t=320627 Elite Dangerous 2.2.03 Patch Notes] | ||
</ref> | </ref> | ||
** Absolute: 60% | ** Absolute: 60% | ||
** Thermal: 20% | ** Thermal: 20% | ||
** Kinetic: 20% | ** Kinetic: 20% | ||
* Absolute Damage ignores [[Shield Generator|shield resistances]] and [[Bulkheads|armour resistances]]. | * Absolute Damage ignores [[Shield Generator|shield resistances]] and [[Bulkheads|armour resistances]]. | ||
== Engineers == | |||
This weapon can be modified by [[Engineers]] to enhance its abilities. | |||
=== Modifications === | |||
The following modifications can be applied to this module: | |||
* [[Efficient Weapon|Efficient]] | |||
* [[Focused Weapon|Focused]] | |||
* [[Lightweight Weapon|Lightweight]] | |||
* [[Long Range Weapon|Long range]] | |||
* [[Overcharged Weapon|Overcharged]] | |||
* [[Rapid Fire Weapon|Rapid fire]] | |||
* [[Short Range Weapon|Short range]] | |||
* [[Sturdy Weapon|Sturdy]] | |||
=== Experimental Effects === | |||
The | |||
* [[Dazzle Shell]] | |||
* [[Dispersal Field]] | |||
* [[Phasing Sequence]] | |||
* [[Plasma Slug]] | |||
* [[Target Lock Buster]] | |||
* [[Thermal Conduit]] | |||
==Notes== | ==Notes== | ||
* The Plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire. | * The Plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire. | ||
* 3 shots will take out a [[Type-9]] shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits. | * 3 shots will take out a [[Type-9]] shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits. | ||
* Any Plasma Accelerator (regardless of size) using Plasma Slug requires approximately 110 kilograms (0.11 tons) of fuel per reload (where one reload is five shots). | |||
* Maximum range is 3500m, but [[Damage Falloff]] begins at 2000m. | |||
* Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can't fire the Plasma Accelerators. | * Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can't fire the Plasma Accelerators. | ||
* Hard to hit very maneuverable ships; especially smaller ones. | * Hard to hit very maneuverable ships; especially smaller ones. | ||
* Plasma Accelerators should not be mistaken for Plasma Repeaters, which are a small projectile weapon exclusive to the [[Scarab]] [[SRV]] and various [[Ship-Launched Fighters|Ship-Launched Fighter]] variants. | * Plasma Accelerators should not be mistaken for Plasma Repeaters, which are a small projectile weapon exclusive to the [[Scarab]] [[SRV]] and various [[Ship-Launched Fighters|Ship-Launched Fighter]] variants. | ||
== Gallery == | |||
<gallery> | |||
wpn_c2_plasma.png|Class 2 Plasma Accelerator | |||
wpn_c3_plasma.png|Class 3 Plasma Accelerator | |||
wpn_c4_plasma.png|Class 4 Plasma Accelerator | |||
File:003s.jpg | Class 4 Plasma Accelerators on a Fer-Der-Lance and a Federal Corvette | |||
Class-4-Plasma-Accelerator.png|Class 4 Plasma Accelerator | |||
</gallery> | |||
== References == | == References == | ||
<references /> | <references /> | ||
{{WeaponNavbox}} | {{WeaponNavbox}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||