Thargoid Sensor: Difference between revisions
→What does it do?: Sound cannot travel through the vacuum of space. SONAR uses sound, and that would make it impossible to use a scanner in space. Also, sound moves too slow to scan at astronomical scales. It's just... not SONAR. |
Corrected some grammatical errors, re-wrote some phrases with better sentencing. |
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|classification = Commodity}} | |classification = Commodity}} | ||
{{Quote|Only recently discovered, these mysterious artefacts currently have no designation. Despite much conjecture as to the nature of these objects, it appears that the scientific community is unwilling or unable to openly identify the artefacts' origins. Such mystery only serves to make these objects more widely sought after by wealthy individuals and organisations alike, no matter that their unidentified status automatically prohibits them from being sold on any legal market.|In-game description}} | {{Quote|Only recently discovered, these mysterious artefacts currently have no designation. Despite much conjecture as to the nature of these objects, it appears that the scientific community is unwilling or unable to openly identify the artefacts' origins. Such mystery only serves to make these objects more widely sought after by wealthy individuals and organisations alike, no matter that their unidentified status automatically prohibits them from being sold on any legal market.|In-game description}} | ||
The '''Unknown Artefacts''' ('''UAs''') have been reported to look like a form of sentient life, far beyond what we humans are capable of creating. It is still unknown what the UA is meant for, some people are speculating that this is the work of [[Thargoids]], and there have been lots of other theories. It is speculated that the Unknown Artefacts and the Barnacles | The '''Unknown Artefacts''' ('''UAs''') have been reported to look like a form of sentient life, far beyond what we humans are capable of creating. It is still unknown what the UA is meant for, some people are speculating that this is the work of [[Thargoids]], and there have been lots of other theories. It is speculated that the Unknown Artefacts and the Barnacles have been made by different races, and so Thargoids may not be their source. To date, none of these theories have been proven, it is 'exceedingly rare' and only a few pilots have been able to see one themselves, making it extremely challenging to carry out tests and theories. However, the rate at which the UAs are appearing have been rapidly increasing lately as of October 3301. In some systems, several UAs have been found within minutes of each other. | ||
Multiple groups of commanders are currently leading the effort to solve the mystery behind these objects. Unknown Artefacts are believed to have some relation to [[Alien Structure]]s (also known as "Barnacles") and [[Unknown Probe]]s. | Multiple groups of commanders are currently leading the effort to solve the mystery behind these objects. Unknown Artefacts are believed to have some relation to [[Alien Structure]]s (also known as "Barnacles") and [[Unknown Probe]]s. | ||
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*In terms of size, it is roughly the same size as a human, and not much bigger. | *In terms of size, it is roughly the same size as a human, and not much bigger. | ||
*From a distance away it makes a loud whale like sound with some muttering and can be spotted by some sparkling and some purple/green gas-like colours. | *From a distance away it makes a loud whale like sound with some muttering and can be spotted by some sparkling and some purple/green gas-like colours. | ||
*It seems to be made of three parts | *It seems to be made of three parts: | ||
*When close to it you can clearly see it | **The head which looks like a giant egg with a spot at the top where it looks like it can open up; some parts glow with the whale sound | ||
*You can hear the sounds it gives off best when closest. You can hear a whale | **The stalk or spine: seems to have four parts and also lights up with the whale noise | ||
**The pods or capsules - There's not much information on these except they are twelve. | |||
*When close to it you can clearly see it sending off a distortion field of some kind with shimmering sparks and some sort of green or purple gas covering the entire area. However ,in the debug camera you can get close enough to the point where the field isn't in the way and you can get a clear view of the UA. | |||
*You can hear the sounds it gives off best when closest. You can hear a whale sound (honk/wail), followed by chittering and purring. | |||
**Honk/wail: There seem to be two types, these alternate through the UA deployment | **Honk/wail: There seem to be two types, these alternate through the UA deployment | ||
**Chittering: Has been found to be a garbled Morse code, tapping out the name of the closest celestial body or station. The purpose, if there is one, of the other | **Chittering: Has been found to be a garbled Morse code, tapping out the name of the closest celestial body or station. The purpose, if there is one, of the other sounds are yet to be determined. | ||
**Purrs: There seems to be two types, a low and a high purr. The low purr seems to stay the same through the deployment while the high purr increases in pitch inverse proportionally to the integrity of the UA.<ref>[https://forums.frontier.co.uk/showthread.php?t=175726&p=2702300&viewfull=1#post2702300 UA Mystery Thread 3: The Canonn], bitstorm, Elite: Dangerous Forums, 2015-08-16 20:34 GMT</ref> With a degrading UA the pitch will slowly increase until the UA is scooped or decays. With an non-degrading 100% UA, the high purr will not change in pitch. | **Purrs: There seems to be two types, a low and a high purr. The low purr seems to stay the same through the deployment while the high purr increases in pitch inverse proportionally to the integrity of the UA.<ref>[https://forums.frontier.co.uk/showthread.php?t=175726&p=2702300&viewfull=1#post2702300 UA Mystery Thread 3: The Canonn], bitstorm, Elite: Dangerous Forums, 2015-08-16 20:34 GMT</ref> With a degrading UA the pitch will slowly increase until the UA is scooped or decays. With an non-degrading 100% UA, the high purr will not change in pitch. | ||
*While inside your ship's cargo hold the UA acts like [[Toxic Waste]] by doing corrosion damage to ALL your ship modules once every so often at random. This has caused Commanders to lose their UAs while in supercruise, as their cargo hatch decayed enough to open. In the upcoming Engineers update, (Horizons only), one engineer has been confirmed to produce Corrosion Resistant cargo racks for transport of the UAs. | *While inside your ship's cargo hold the UA acts like [[Toxic Waste]] by doing corrosion damage to ALL your ship modules once every so often at random. This has caused Commanders to lose their UAs while in supercruise, as their cargo hatch decayed enough to open. In the upcoming Engineers update, (Horizons only), one engineer has been confirmed to produce Corrosion Resistant cargo racks for transport of the UAs. | ||
*They can be | *They can be shot e.g. by pulse laser to produce Unknown Fragment (each scooped canister contains 3 fragments). Collect 25 units of Unknown Fragments to unlock Professor Palin (engineer). | ||
*They are illegal salvage, so if you have it in your ship and a NPC System Authority scans you, you get a fine of 55,000cr. If stolen, your fine jumps to at least 161,000cr. | *They are illegal salvage, so if you have it in your ship and a NPC System Authority scans you, you get a fine of 55,000cr. If stolen, your fine jumps to at least 161,000cr. | ||
*They can be sold for up to 274,953 cr, according to EDDB.io, though 180-220k cr is an average figure. The best place to sell them is Phillips Terminal in CD-72 190, however, it would probably fetch a few million to sell it to one of the Player Groups focused on science. | *They can be sold for up to 274,953 cr, according to EDDB.io, though 180-220k cr is an average figure. The best place to sell them is Phillips Terminal in CD-72 190, however, it would probably fetch a few million to sell it to one of the Player Groups focused on science. | ||
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* No new missions or contacts appear with one in the hold. | * No new missions or contacts appear with one in the hold. | ||
* They are quite delicate and behave similarly to normal canisters in some ways. | * They are quite delicate and behave similarly to normal canisters in some ways. | ||
** They degrade over time in space ( | ** They degrade over time in space (when ejected) and have a life span of about 5 minutes max outside the ship, but reset to 100% health when back inside the cargo hold. | ||
== Finding them == | == Finding them == | ||
One could originally find Unknown Artefacts in [[System Signal Sources|Strong Signal Sources]]. As of 2.1, they're detectable in [http://elite-dangerous.wikia.com/wiki/Unidentified_Signal_Source Unidentified Signal Sources] as a Threat 4 Anomaly. There are several systems (see below) where they spawn, Timocani and 109 Virginis are the two systems where they have most recently been found and [[Michael Brookes]] has stated that they are 'exceedingly rare' and that they are only available in certain regions of the galaxy,<ref>[https://forums.frontier.co.uk/showthread.php?t=141038&page=71&p=2179457#post2179457 Soontill Relics, the Regor Permit Sector and DB's cryptic hints....], Michael Brookes, Elite: Dangerous Forums, 2015-05-02 10:28 GMT</ref> which would suggest that they are in other systems too. Since v1.3 the number of UA discoveries were low but as of August they seem to have increased significantly. | One could originally find Unknown Artefacts in [[System Signal Sources|Strong Signal Sources]]. As of 2.1, they're detectable in [http://elite-dangerous.wikia.com/wiki/Unidentified_Signal_Source Unidentified Signal Sources] as a Threat 4 Anomaly. There are several systems (see below) where they spawn, Timocani and 109 Virginis are the two systems where they have most recently been found and [[Michael Brookes]] has stated that they are 'exceedingly rare' and that they are only available in certain regions of the galaxy,<ref>[https://forums.frontier.co.uk/showthread.php?t=141038&page=71&p=2179457#post2179457 Soontill Relics, the Regor Permit Sector and DB's cryptic hints....], Michael Brookes, Elite: Dangerous Forums, 2015-05-02 10:28 GMT</ref> which would suggest that they are in other systems too. Since v1.3 the number of UA discoveries were low but as of August they seem to have increased significantly. | ||
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* Wait for the first group of escorts to jump out. You should be left with the Type-9 and two Anacondas | * Wait for the first group of escorts to jump out. You should be left with the Type-9 and two Anacondas | ||
* One commander prepares [[Hatch Breaker Drone]]s and gets ready to scoop the UA | * One commander prepares [[Hatch Breaker Drone]]s and gets ready to scoop the UA | ||
* | * The remaining commanders take down the shield on the Type-9. This will trigger immediate response from the Anacondas | ||
* While the scooper tries to get the hatch on the Type-9, the other commanders distract the Anacondas. Hit and run tactics, draw them away from the Type-9 | * While the scooper tries to get the hatch on the Type-9, the other commanders distract the Anacondas. Hit and run tactics, draw them away from the Type-9 | ||
* As soon as the T-9 is bagged, jump out. Keep in mind you are now wanted in the system and the UA carrier will get a fine whenever scanned | * As soon as the T-9 is bagged, jump out. Keep in mind you are now wanted in the system and the UA carrier will get a fine whenever scanned | ||