Category:Weapons: Difference between revisions

→Turret: better description of the firing modes of turrets
→Turret: typo correction
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# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually. Pull the trigger to fire - as usual.
# Forward Fire - Your turrets will act as fixed weapons and will be shooting only manually. Pull the trigger to fire - as usual.
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually. The turrets start firing autonomously once you pushed the trigger once. Works within a distance of 3km {{Cite}}.  
# Targeted Enemy - The turrets will automatically shoot targets which you lock manually. The turrets start firing autonomously once you pushed the trigger once. Works within a distance of 3km {{Cite}}.  
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you, once you pull the trigger. In this mode 2 turrets can focus on different targets at the same time. Since you cannot fire first as a target, this is more a defensive setting.
# Fire at Will - The turrets will focus automatically on any wanted target which is firing at you, once you pull the trigger. In this mode 2 turrets can focus on different targets at the same time. Since you cannot fire first at a target, this is rather a defensive setting.


The following weapons have turret variants:
The following weapons have turret variants:
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== See also ==
== See also ==
* [[Mining Laser]] - A hardpoint mounted thermal weapon to mine asteroids
* [[Mining Laser]] - A hard point mounted thermal weapon to mine asteroids
* [[:Category:Power-specific module|Power-specific modules]]
* [[:Category:Power-specific module|Power-specific modules]]