Category:Weapons: Difference between revisions
Add some information about heat and torret, which caused me a little trouble when i was new:( |
→Weapons: Update the concrete reason of failing to fire a weapon. I'm still not sure if the thermal level has anything to do with it. Apologize for the uncertain information:( |
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==Weapons== | ==Weapons== | ||
There are 2 types of weapons; Energy-based and kinetic-based which carry ammunition. In addition there are also weapons used for defence such as the point defence turret. Weapons generate heat, which increases your signature on the radar. When you have more than 100% heat, you will not be able to fire (however, given that you would be overheating, you probably have other problems on your hands). Some high power usage weapon may | There are 2 types of weapons; Energy-based and kinetic-based which carry ammunition. In addition there are also weapons used for defence such as the point defence turret. Weapons generate heat, which increases your signature on the radar. When you have more than 100% heat, you will not be able to fire (however, given that you would be overheating, you probably have other problems on your hands). | ||
Some high power usage weapon may be unable to fire due to insufficient Weapon power, this most likely occurs on [[Plasma Accelerator]] and [[Railgun]]. However, the in-game description displayed when failed to fire is something like "thermal overload", which is somewhat misleading to players. | |||
=== Energy weapons === | === Energy weapons === | ||