Conflict Zone (Signal Source): Difference between revisions
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Players that enter normal space at these locations can choose which faction they would like to temporarily represent to fight against the opposing faction's ships. For each opponent the player kills combat vouchers are rewarded to the player which can be redeemed for credits at any station in the system. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat. | Players that enter normal space at these locations can choose which faction they would like to temporarily represent to fight against the opposing faction's ships. For each opponent the player kills combat vouchers are rewarded to the player which can be redeemed for credits at any station in the system. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat. | ||
The prize of combat bounty vouchers differs depending upon the ship type. Heavy fighters and small nimble fighters are worth more than most other [[ships]] | The prize of combat bounty vouchers differs depending upon the ship type. Heavy fighters and small nimble fighters are worth more than most other [[ships]]. | ||
{| class=" | The following table shows voucher prizes for each ship occuring within a conflict zone: | ||
{| class="article-table sortable" | |||
! Ship | ! Ship | ||
! Prize (Cr) | ! Prize (Cr) | ||