Conflict Zone (Signal Source): Difference between revisions

Added "Current System" list for confirmed areas of Civil War activity
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[[File:2015-01-18 00003.jpg|thumb|220x220px|Inside a Conflict Zone]]
[[File:2015-01-18 00003.jpg|thumb|220x220px|Inside a Conflict Zone]]


A '''{{PAGENAME}}''' is a location where two factions within a system are actively fighting. These locations spawn in a system where the controlling minor faction is in a state of "Civil War".<ref>[https://forums.frontier.co.uk/showthread.php?t=97577&page=18&p=1535703#post1535703 Michael Brookes on Conflict Zone spawning]</ref> While a civil war is active in a system, the various factions in and around the system will hand out missions that require the destruction of a number of ships found inside a conflict zone.
A '''{{PAGENAME}}''' is a location where two factions within a system are actively fighting. These locations spawn in a system where the controlling minor faction is in a state of "Civil War".<ref>[https://forums.frontier.co.uk/showthread.php?t=97577&page=18&p=1535703#post1535703 Michael Brookes on Conflict Zone spawning]</ref> While a civil war is active in a system, the various factions in and around the system will hand out missions that require the destruction of a number of ships found inside a conflict zone.


Players that enter normal space at these locations can choose which faction they would like to temporarily represent and fight against the opposing faction's ships. For each opponent the player kills the player is rewarded with a combat voucher which can be redeemed for credits at stations controlled by the faction the player represented. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat.
Players that enter normal space at these locations can choose which faction they would like to temporarily represent and fight against the opposing faction's ships. For each opponent the player kills the player is rewarded with a combat voucher which can be redeemed for credits at stations controlled by the faction the player represented. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat.


== Current Systems with known Conflict Zones ==
== Current Systems with known Conflict Zones ==
*
''Please keep in alphabetical order. Use "Classic Editor" to add rows to table.''
{| border="1" class="wikitable sortable jquery-tablesorter article-table article-table-selected" style="width: 500px;"
|-
! class="headerSort" style="cursor:pointer;" title="Sort ascending"|System  
! class="headerSort" style="cursor:pointer;" title="Sort ascending"|Planet  
! class="headerSort" style="cursor:pointer;" title="Sort ascending"|Station
! class="headerSort" style="cursor:pointer;" title="Sort ascending"|Station Size
! class="headerSort" style="cursor:pointer;" title="Sort ascending"|Warring Factions
|-
|Frigaha
|Frigaha 6
|Aubakirov Orbital
| style="text-align:center;"|S
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New Frigaha Dominion
 
VS.
 
Left Frigaha Party
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==Notes==
==Notes==
* Almost all NPCs that spawn in conflict zones are combat NPCs aligned with one of the two warring factions.
* Almost all NPCs that spawn in conflict zones are combat NPCs aligned with one of the two warring factions.