Pulse Laser: Difference between revisions
Appearance
| Line 27: | Line 27: | ||
! scope="col"|C4 (T) | ! scope="col"|C4 (T) | ||
! scope="col"|C5 (G) | ! scope="col"|C5 (G) | ||
! scope="col"|C6 | |||
|- | |- | ||
|Weight | |Weight | ||
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|9.00 t | |9.00 t | ||
| | | | ||
|18.00 t | |||
|18.00 t | |18.00 t | ||
|- | |- | ||
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| | | | ||
|92 | |92 | ||
|90 | |||
|- | |- | ||
|Value | |Value | ||
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|158,400 cr | |158,400 cr | ||
|105,600 cr | |105,600 cr | ||
|70,400 cr | |||
|- | |- | ||
|Available from | |Available from | ||
|[[Asellus Primus]] [[Aulin]] [[BD+47 2112]] | |[[Asellus Primus]] [[Aulin]] [[BD+47 2112]]<br />[[H Draconis]] [[I Bootis]] [[LHS 2884]] [[LHS 417]] [[Nang Ta-Khian]] [[Ovid]] [[Tilian]] [[Wyrd]] | ||
|[[I Bootis]] | |[[I Bootis]] | ||
|[[Nang Ta-Khian]] [[Ovid]] | |[[H Draconis]] [[Nang Ta-Khian]] [[Ovid]] | ||
|[[Ovid]] [[Wyrd]] | |[[Ovid]] [[Wyrd]] | ||
|[[Ovid]] | |[[Ovid]] | ||
| | | | ||
|[[Acihaut]] [[Asellus Primus]] [[I Bootis]] [[Nang Ta-Khian]] [[Ovid]] [[Wyrd]] | |[[Acihaut]] [[Asellus Primus]] [[I Bootis]] [[Nang Ta-Khian]] [[Ovid]] [[Wyrd]] | ||
|[[H Draconis]] | |||
|} | |} | ||
|} | |} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Revision as of 08:01, 10 September 2014
A pulse laser is mounted on one of your ship's hardpoints and needs assigning to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it intersects at effective range. Pulse lasers can deliver a significant amount of damage in a single hit. Unlike beam lasers that fire continuously when they are active, a pulse laser fires intermittently in an on/off fashion - even when you hold down the fire button. Pulse lasers do not overheat as quickly as beam lasers and have a lower heat signature.
Pulse lasers are available as turreted, fixed, and gimballed mounted weapons.
Specifications
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