Beam Laser: Difference between revisions

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[[File:Beamlaser ja02 copy.JPG|thumb|200px|Medium beam laser, official art]]
[[File:Beamlaser ja02 copy.JPG|thumb|200px|Medium beam laser, official art]]


'''Beam Lasers''' are high-damage thermic-based [[weapons]] that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range.
'''Beam Lasers''' are high-damage thermic- damage [[weapons]] that operate solely on energy. Once fired, a laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range.


Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.
Beam lasers can be fired continuously for as long as sufficient weapons energy is available.


Infamous for their high power consumption, beam lasers belong to the most damaging [[weapons]] in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy [[ships]].
Beam Lasers are known for their high DPS compared to other lasers, at the cost of [[Heat|thermal waste]] and [[Power Distributor|distributor]] draw.


==Specifications==
==Specifications==
Another variant is the [[Retributor|Retributor Beam Laser]].
Damage Falloff Range is 600m and maximum range is 3000m for every Beam Laser.
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1"
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1"
|-
|-
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! Rating
! Rating
! Mass (T)
! Mass (T)
! Integrity
! Power Draw (MW)
! Power Draw
! Weapon Mode
! Weapon Mode
! Damage Type
! Damage Type
! Damage
! Damage
! Armour Pen
or DPS
! DPS
!Armour Pierce Rating
! Thermal Load
! Thermal Load/s
!Distributor
Draw(MW)
! Value (CR)
! Value (CR)
|-
|-
| 1 || E || 2.00 || A || 0.690 || Fixed || Thermic || 4 || A || 3 || 2 || 37,430
| 1 || E || 2.00 || 0.62 || Fixed || Thermic || 9.82
|18|| 3.53
|1.94|| 37,430
|-
|-
| 1 || E || 2.00 || A || 0.670 || Gimbal || Thermic || 4 || A || 3 || 2 || 74,650
| 1 || E || 2.00 || 0.60 || Gimbal || Thermic || 7.68
|18|| 3.65
|2.11|| 74,650
|-
|-
| 1 || F || 2.00 || A || 0.630 || Turret || Thermic || 3 || A || 3 || 1 || 500,000
| 1 || F || 2.00 || 0.57 || Turret || Thermic || 5.4
|18|| 2.4
|1.32|| 500,000
|-
|-
| 2 || D || 4.00 || A || 1.120 || Fixed || Thermic || 5 || A || 4 || 2 || 299,520
| 2 || D || 4.00 || 1.01 || Fixed || Thermic || 15.96
|35|| 5.11
|3.16|| 299,520
|-
|-
| 2 || D || 4.00 || A || 1.100 || Gimbal || Thermic || 5 || A || 4 || 2 || 500,600
| 2 || D || 4.00 || 1.00 || Gimbal || Thermic || 12.52
|35|| 5.32
|3.44|| 500,600
|-
|-
| 2 || E || 4.00 || A || 1.030 || Turret || Thermic || 4 || A || 3 || 2 || 2,099,900
| 2 || E || 4.00 || 0.93 || Turret || Thermic || 8.83
|35|| 3.53
|2.16|| 2,099,900
|-
|-
| 3 || C || 8.00 || A || 1.800 || Fixed || Thermic || 6 || A || 5 || 5 || 1,177,600
| 3 || C || 8.00 || 1.62 || Fixed || Thermic || 25.78
|50|| 7.22
|5.10|| 1,177,600
|-
|-
| 3 || C || 8.00 || A || 1.780 || Gimbal || Thermic || 6 || A || 4 || 6 || 2,396,160
| 3 || C || 8.00 || 1.60 || Gimbal || Thermic || 20.3
|50|| 7.61
|5.58|| 2,396,160
|-
|-
| 3 || D || 8.00 || A || 1.680 || Turret || Thermic || 5 || A || 4 || 4 || 19,399,600
| 3 || D || 8.00 || 1.51 || Turret || Thermic || 14.36
|50|| 5.11
|3.51|| 19,399,600
|-
|-
|4
|4
|
|16
|A
|A
|
|16.00
|2.61
|Fixed
|Fixed
|Thermic
|Thermic
|
|41.38
|A
|60
|
|9.93
|
|8.19
|
|2.396.160
|-
|-
|4
|4
|
|16
|A
|A
|
|16.00
|2.57
|Gimbal
|Gimbal
|Thermic
|Thermic
|
|32.68
|A
|60
|
|10.62
|
|8.99
|
|8.746.160
|-
|-
| colspan="12" style="text-align:left;" |
| style="text-align:left;" colspan="11" |
''Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.''
''Note: Because the Beam is continuous and can therefore not have a fire rate, the Damage is measured in DPS, which means their values are the same.''
|}
|}
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1"
|-
!
Class
! Rating
! Mass [T]
! Integrity
! Weapon Mode
! Power Draw [MW]
! Damage Per Second
! Distributor Draw [MW]
! Thermal Load [1/S]
! Armour Piercing
! Maximum Range [M]
! Breach Damage
! Min Braech Chance [%]
! Max Braech Chance [%]
! Damage Type
! Value (CR)
|-
| 1 || E || 2.00 || 40 || Fixed || 0.690 || 9.8|| 2.16|| 3.5|| 18|| 3,000|| 7.9 || 40 || 80 || Thermic || 37,430
|-
| 1 || E || 2.00 || 40 || Gimbal || 0.670 || 7.7|| 2.11|| 3.6|| 18|| 3,000|| 6.1 || 40 || 80 || Thermic || 74,650
|-
| 1 || F || 2.00 || 40 || Turret || 0.630 || 5.4 || 1.32 || 2.4 || 18 || 3,000 || 4.3 || 40 || 80 || Thermic || 500,000
|-
| 2 || D || 4.00 || 51|| Fixed || 1.120 || 16.0 || 3.51 || 5.1 || 35 || 3,000 || 12.8 || 40 || 80 || Thermic || 299,520
|-
| 2 || D || 4.00 || 51|| Gimbal || 1.100 || 12.5 || 3.44 || 5.3 || 35 || 3,000 || 10.0 || 40 || 80 || Thermic || 500,600
|-
| 2 || E || 4.00 || 51|| Turret || 1.030 || 8.8 || 2.16 || 3.5 || 35 || 3,000 || 7.1 || 40 || 80 || Thermic || 2,099,900
|-
| 3 || C || 8.00 || A || Fixed || 1.800 || || || || || 3,000 || || || || Thermic || 1,177,600
|-
| 3 || C || 8.00 || A || Gimbal || 1.780 || 20.3|| 5.58|| 7.6|| 50|| 3,000 || || || || Thermic || 2,396,160
|-
| 3 || D || 8.00 || A || Turret || 1.680 || || || || || 3,000 || || || || Thermic || 19,399,600
|-
| colspan="12" style="text-align:left;" | ''Note: In update toV. 2.1.04''
|}
== Engineers ==
== Engineers ==
This weapon can be modified by [[Engineers]] to enhance it's abilities.
This weapon can be modified by [[Engineers]] to enhance it's abilities.