Combat Bond Voucher: Difference between revisions

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{{Confuse|Bounty Voucher}}
{{Confuse|Bounty Voucher}}
[[File:Combat-Bonds-ED.png|thumb|300px|Combat Bonds]]
[[File:Combat-Bonds-ED.png|thumb|300px|Combat Bonds]]
'''Combat Bond Voucher'''s are monetary rewards earned through faction combat in [[Conflict Zone|conflict zones]].
'''Combat Bond Vouchers''' are monetary rewards earned through faction combat in [[Conflict Zone]]s.


Upon dropping from Supercruise into a conflict Zone the player has the opportunity to side with a faction (by setting the preferred faction in-game in the Comms panel in a tab that is only accessible  upon entering a combat zone) in order to battle the opposition. This will turn the Chosen factions ships allied, while the enemy will be hostile and target the player as well.
==Overview==
Upon dropping from [[Supercruise]] into a Conflict Zone, the player can select their preferred minor faction in a special tab that appears in the Comms panel. Ships belonging to the selected faction become allied, while ships belonging to the other faction become hostile and begin targeting the player.


For each destroyed ship combat bond vouchers are handed out which can be redeemed at a combat bond contact of any station in a system where the faction issuing the bonds is present. As with bounties, these are awarded for assisted kills as well.
Combat Bond Vouchers are earned with each ship that the player destroys. They can be redeemed for credits through the Contacts section of the station services menu at stations controlled by the minor faction that issued the bond. As with [[Bounty Voucher]]s, bonds are also awarded for assisted kills.


===Bond values===
The value of rewarded bonds for destroyed ships is fixed and depends upon ship type, where heavier ships tend to be more valuable.
The value of rewarded bonds for destroyed ships is fixed and depends upon ship type, where heavier ships tend to be more valuable.


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** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over.
** By continuously eliminating the same target as NPC Friendlies, you will be able to establish a power ball of friendly ships, which will steamroll around your Conflict Zone. It occasionally breaks up when it comes on a fresh spawn of Hostile ships. Watch your radar for large concentrations of hostile ships, and if you spot your Friendlies heading in that direction, simply let them charge in, then go in for assist on heaviest Hostile ship and start over.


== Trivia ==
== Notes ==
* Rewards were doubled in Powerplay update.<ref>https://forums.frontier.co.uk/showthread.php?t=151945</ref>
*Combat Bond Voucher rewards were doubled in the [[Powerplay]] (1.3) update.<ref>[https://forums.frontier.co.uk/threads/elite-dangerous-1-3-powerplay-changelog.151945/ Frontier Forums: Elite: Dangerous 1.3 - Powerplay Changelog]</ref>


==References==
==References==