Module priority control: Difference between revisions

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[[Image:Module priority control.png|thumb|200px|Through module priority control this Vulture is kept completely operational in and out of combat at a power excess of 121%]]
[[Image:Module priority control 2.png|thumb|200px|Once the power limit of a ship is exceeded, certain modules are disabled]]


[[{{PAGENAME}}]] is a form of smart power management. By manipulating the power draw priority of lesser ship modules the power limit of a ship can be effectively exceeded without shutting down vital functions of the ship especially when weapons are activated.
[[{{PAGENAME}}]] is a form of smart power management. By manipulating the power draw priority of lesser ship modules the power limit of a ship can be effectively exceeded without shutting down vital functions of the ship especially when weapons are activated.
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== Usage ==
== Usage ==
[[Image:Module priority control 2.png|thumb|200px|Once the power limit of a ship is exceeded, the modules with the highest priority number are disabled first]]
 
[[Image:Module priority control.png|thumb|200px|Thanks to clever power management, this Vulture is kept completely operational at a grand total power usage of 121%]]


To set a hierarchy for the modules' power draw, the priority number in the Modules tab on the right-side panel can be changed for each module. Priority numbers range from 1 (highest priority) to 5 (lowest priority). For instance, a module with 5 as priority will shut down first in the case of power draw excess.
To set a hierarchy for the modules' power draw, the priority number in the Modules tab on the right-side panel can be changed for each module. Priority numbers range from 1 (highest priority) to 5 (lowest priority). For instance, a module with 5 as priority will shut down first in the case of power draw excess.