Government: Difference between revisions
Added goverment type Engineer. |
|||
| Line 10: | Line 10: | ||
Each minor faction has its own '''Government''' type - [[station]]s and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics. | Each minor faction has its own '''Government''' type - [[station]]s and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics. | ||
There are | There are fifteen government types: | ||
# Anarchy | # Anarchy | ||
# Colony | # Colony | ||
| Line 25: | Line 25: | ||
# Prison Colony | # Prison Colony | ||
# Theocracy | # Theocracy | ||
# Engineer | |||
None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates. | None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates. | ||