Reboot and Repair: Difference between revisions
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'''{{PAGENAME}}''' is a function listed in the right UI panel that allows pilots to repair broken modules with the cost of cannibalizing healthy ones.<ref group="nb">Reboot and Repair cannot repair canopy or hull</ref> | |||
The health taken from healthy modules is double the amount of health given to broken modules. Furthermore, the function will not work if no modules have less than 5% health or if there aren't any broken modules. | |||
[ | Once the function has been activated, the ship will shut down, deactivating [[Shield]]s and [[Thrusters]] in the process. | ||
== Trivia == | |||
* Introduced in v1.2 | |||
== Notes == | |||
<references group="nb" /> | |||