Thargoid: Difference between revisions

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→First contact and conflict: Correction, read Drew's post wrong and found another source to back it up
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The events surrounding first contact with the Thargoids were mostly suppressed and forgotten, and by the 3300's the Thargoids themselves were generally regarded as fiction. According to [[Alliance]] [[Alliance Prime Minister|Prime Minister]] [[Edmund Mahon]], who is one of the few individuals with access to surviving records, the [[Intergalactic Naval Reserve Arm]], or INRA, fought a war against the Thargoids and eventually secured victory by deploying a bioweapon against the aliens. The Thargoids retreated, and for many years it was believed they had been driven to extinction or even never truly existed at all.<ref name="EDP">[[Elite Dangerous: Premonition]]</ref>
 
In the course of the war, a number of Thargoid ships were captured by the [[Galactic Cooperative]], and later fell into the possession of the Alliance in the years after Galcop collapsed. By the 3270's, the Alliance was able to reverse-engineer Thargoid technology to produce the single most consequential hyperdrive innovation in centuries: the [[Frame Shift Drive]]. FSDs reduced travel times in [[Hyperspace]] from hours to mere seconds, opening the floodgates for human exploration and expansion. Due to the machinations of [[The Club]], however, the Alliance did not leverage FSD technology to gain superiority over the Federation and Empire; instead, the tech fell into the hands of [[Sirius Corporation]], which monopolized it and distributed it to all the powers and factions, ensuring no one gained an advantage. Afterward, [[The Club]] suppressed information about the Thargoids so that it became a myth among the public.<ref name="EDP"/>
 
=== Renewed activity ===