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added concept art image = Elite-4-Character-Concept-Art-Edge-95-2001.png Character art Edge Issue 95 (2001)
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== Development ==
== Development ==
[[File:Elite-4-Character-Concept-Art-Edge-95-2001.png|thumb|200px|Character art Edge Issue 95 (2001)]]  
[[File:Elite-4-Character-Concept-Art-Edge-95-2001.png|thumb|200px|Character concept art, Edge Issue 95 (2001)]]  
[[File:Elite Dangerous Atmospheric Escape.png|thumb|250px|EVA atmospheric escape]]
[[File:Elite Dangerous Atmospheric Escape.png|thumb|250px|EVA atmospheric escape]]


The first Elite 4 concept art in issue 95 of Edge magazine included an early stage model of a female character with a weapon.<ref>[https://web.archive.org/web/20010407202845/http://www.frontier.co.uk/games/elite4/index.html Elite 4 - Issue 95 of Edge Magazine]</ref>
The first Elite 4 concept art in issue 95 of Edge magazine (March, 2001) included an early stage model of a female character with a weapon.<ref>[https://web.archive.org/web/20010407202845/http://www.frontier.co.uk/games/elite4/index.html Elite 4 - Issue 95 of Edge Magazine]</ref>


Since the 2012 Kickstarter campaign there has been concept art of extravehicular activities. This ranges from people walking in a station to first person combat and ship repairs. There is a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.
Since the 2012 Kickstarter campaign there has been concept art of extravehicular activities. This ranges from people walking in a station to first person combat and ship repairs. There is a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers.