On Foot: Difference between revisions
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Since the 2012 Kickstarter campaign there's concept art of extravehicular activities. This ranges from people walking in a station to first person combat and ship repairs. There's a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers. | Since the 2012 Kickstarter campaign there's concept art of extravehicular activities. This ranges from people walking in a station to first person combat and ship repairs. There's a 3D blockout of a [[station]] with a 3D character holding a weapon. Docked ships are loaded with [[Cargo Cannister|cargo]] and flying [[drones]] carry cargo containers. | ||
On March 20, 2015 [[David Braben]] was asked about the long roadmap ahead and he said: ''"Well I'm very excited. I've said over a long time I'm very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap."''<ref>[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20 | On 12 March 2015, [[David Braben]] said "as you can walk around inside your ships, things like leather upholstery are also things that we can do. It’s not a pay-to-win thing but actually makes your ship more shiny."<ref>[https://www.rockpapershotgun.com/2015/03/12/david-braben-on-fan-anger-interview/ Interview: David Braben On Fan Anger And Expectations] | ||
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On March 20, 2015 [[David Braben|Braben]] was asked about the long roadmap ahead and he said: ''"Well I'm very excited. I've said over a long time I'm very excited about some features that we will do down the road including things like landing on planets, walking around inside your spaceship, getting out of your spaceship, all of those things I think are very very exciting and obviously those are in the long-term roadmap."''<ref>[[Elite Dangerous|Elite: Dangerous - David Braben Interview]], Gamereactor, 5:20 | |||
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