Combat: Difference between revisions

added Kestrel Mk II to infobox
m Sidewinder
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# Big 3 ([[Anaconda]], [[Federal Corvette|Corvette]], [[Imperial Cutter|Cutter]])
# Big 3 ([[Anaconda]], [[Federal Corvette|Corvette]], [[Imperial Cutter|Cutter]])


The list is optional. Almost any ship can do combat from the [[Sidewinder Mk I|Sidewinder]] to the [[Type-10 Defender|Type-10]] so just do what you prefer, but if you need a new ship, this is a good progression. It's easy to underestimate the difference between flying a nimble small fighter and a less nimble medium ship with a greater surface area that catches more stray fire. Don't rush to the big ships, because clearing a [[Conflict Zone (Signal Source)|Conflict Zone]] (CZ) and [[Resource Extraction Site]] (HazRes) will be less efficient if you're unskilled. Then you have to repair and rearm after a few targets.  
The list is optional. Almost any ship can do combat from the [[Sidewinder]] to the [[Type-10 Defender|Type-10]] so just do what you prefer, but if you need a new ship, this is a good progression. It's easy to underestimate the difference between flying a nimble small fighter and a less nimble medium ship with a greater surface area that catches more stray fire. Don't rush to the big ships, because clearing a [[Conflict Zone (Signal Source)|Conflict Zone]] (CZ) and [[Resource Extraction Site]] (HazRes) will be less efficient if you're unskilled. Then you have to repair and rearm after a few targets.  


If you are already rich '''do not''' buy a big ship with a ton of [[outfitting]], because the rebuy will be unnecessarily high and you won't have a good grasp of your skill. People tend to overestimate themselves and under estimate NPC’s-Even in a fully A’d out [[Anaconda]], an Elite [[Fer-de-Lance]] will tear down your [[Shield Generator|shields]] faster than you can think. Just start with a [[Viper Mk III]] or an [[Eagle]] (you will die often in one though) to learn combat and only then should you move on. As a general rule: Harmless or Mostly Harmless CMDR’s should stick to small ships only. Novice or Competent can move onto cheap (>20,000,000 CR) ships. Medium, Expert and above should be where you buy your first [[Krait Mk II]], [[Fer-de-Lance]], [[Python]] etc.
If you are already rich '''do not''' buy a big ship with a ton of [[outfitting]], because the rebuy will be unnecessarily high and you won't have a good grasp of your skill. People tend to overestimate themselves and under estimate NPC’s-Even in a fully A’d out [[Anaconda]], an Elite [[Fer-de-Lance]] will tear down your [[Shield Generator|shields]] faster than you can think. Just start with a [[Viper Mk III]] or an [[Eagle]] (you will die often in one though) to learn combat and only then should you move on. As a general rule: Harmless or Mostly Harmless CMDR’s should stick to small ships only. Novice or Competent can move onto cheap (>20,000,000 CR) ships. Medium, Expert and above should be where you buy your first [[Krait Mk II]], [[Fer-de-Lance]], [[Python]] etc.