Ships: Difference between revisions

m →Ship Outfitting: Table format fix.
Undo revision 73254 by FlightDeck (talk)
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<tabber>Base Ship=
<tabber>Base Ship=
Sidewinder can be obtained for free.
Sidewinder can be obtained for free.
{| class="article-table sortable" id="baseShip" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1" width="100%"
{| class="article-table sortable" id="baseShip" style="text-align: center; font-size:small;" border="1" width="100%"
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="text" | Role
! style="text-align: center; font-size:small;" data-sort-type="text" | Role
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|-|Trading Ship=
|-|Trading Ship=
A-Class [[Frame Shift Drive]], [[Thrusters]] and [[Power Distributor]] and lowest mass on everything else except [[Fuel Tank]]. All [[Internal Compartment]]s are [[Cargo Rack]]s. [[Power Plant]] is the lightest available with sufficient power.
A-Class [[Frame Shift Drive]], [[Thrusters]] and [[Power Distributor]] and lowest mass on everything else except [[Fuel Tank]]. All [[Internal Compartment]]s are [[Cargo Rack]]s. [[Power Plant]] is the lightest available with sufficient power.
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1" width="100%"
{| class="article-table sortable" style="text-align: center; font-size:small;" border="1" width="100%"
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="number" | Unladen Jump Range<br>(LY)
! style="text-align: center; font-size:small;" data-sort-type="number" | Unladen Jump Range<br>(LY)
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|-|Explorer Ship=
|-|Explorer Ship=
A-Class [[Frame Shift Drive]] and lowest mass on everything else except [[Fuel Tank]]. Internal Compartments contain biggest size A-Class [[Fuel Scoop]], [[Discovery Scanner|Advanced Discovery Scanner]] and [[Detailed Surface Scanner]]. [[Power Plant]] is the lightest available with sufficient power.
A-Class [[Frame Shift Drive]] and lowest mass on everything else except [[Fuel Tank]]. Internal Compartments contain biggest size A-Class [[Fuel Scoop]], [[Discovery Scanner|Advanced Discovery Scanner]] and [[Detailed Surface Scanner]]. [[Power Plant]] is the lightest available with sufficient power.
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1" width="100%"
{| class="article-table sortable" style="text-align: center; font-size:small;" border="1" width="100%"
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="number" | Jump Range<br>(LY)
! style="text-align: center; font-size:small;" data-sort-type="number" | Jump Range<br>(LY)
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|-|A-Class Ship=
|-|A-Class Ship=
A-Class everything, [[Bulkheads]] as [[Reactive Surface Composite]] which is the most expensive part of a ship. [[Hardpoint]]s, utility mounts and internal compartments empty except [[Shield Generator]] which is highest possible size.
A-Class everything, [[Bulkheads]] as [[Reactive Surface Composite]] which is the most expensive part of a ship. [[Hardpoint]]s, utility mounts and internal compartments empty except [[Shield Generator]] which is highest possible size.
{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1" width="100%"
{| class="article-table sortable" style="text-align: center; font-size:small;" border="1" width="100%"
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="text" | Model
! style="text-align: center; font-size:small;" data-sort-type="number" | Jump Range<br>(LY)
! style="text-align: center; font-size:small;" data-sort-type="number" | Jump Range<br>(LY)
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Max class for each outfit slot in table below (more info on respective ship page):
Max class for each outfit slot in table below (more info on respective ship page):


{| class="article-table sortable" style="text-align: center; font-size: 88%; line-height: 1.3em;" border="1"
{| class="article-table sortable" style="text-align: center;" border="1"
|-
|-
! rowspan="2" scope="row" style="text-align:center;" |
! rowspan="2" scope="row" style="text-align:center;" |
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|2
|2
|-
|-
! colspan="21" class="sortbottom" style="text-align:left" | [m] = Military core internal compartment, reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]].
! colspan="21" class="sortbottom" style="text-align:left" | <sup>[m]</sup> = Military core internal compartment, reserved for [[Hull Reinforcement Package]], [[Module Reinforcement Package]], or [[Shield Cell Bank]].
[r] = Reserved slot for [[Cargo Rack]] or [[Hull Reinforcement Package]]: default system cannot be changed.
<sup>[r]</sup> = Reserved slot for [[Cargo Rack]] or [[Hull Reinforcement Package]]: default system cannot be changed.
|}
|}
<nowiki>*</nowiki> Note: All ships currently have a max [[Bulkheads|Bulkhead]] class of 8.
<nowiki>*</nowiki> Note: All ships currently have a max [[Bulkheads|Bulkhead]] class of 8.


== Manufacturers ==
== Manufacturers ==
{|
{|
| style="vertical-align: top; padding: 0 20px;" | [[Core Dynamics]]
| style="vertical-align: top; padding: 0 20px;" | [[Core Dynamics]]
* Eagle MkII
* Eagle MkII