Vulture: Difference between revisions
Undo revision 121413 by 136.49.67.176 (talk) No evidence of this anywhere. |
Some minor fixes and additions |
||
| Line 46: | Line 46: | ||
==Overview== | ==Overview== | ||
In combat, the Vulture is | In combat, the Vulture is a powerful small-sized ships. It is capable of easily staying out of the firing range of tougher ships like [[Anaconda]]s or [[Python]]s and its two large hardpoints are capable of dishing out fairly heavy damage. However, the small number of hardpoints means unconventional weapons such as [[Missile Rack|Missiles]], [[Mine Launcher|Mines]], [[Torpedo Pylon|Torpedoes]] or [[Railgun]]s are not viable as they have limited ammo capacities and are not all available in Class 3. This limits the Vulture to only conventional weaponry. The Vulture also has a lower damage output than many ships in the same price range, outdone in this regard by even the [[Adder]]. As for weapon mount types, both fixed and gimballed mounts are viable due to the Vulture's nimble nature, but turreted mounts are inadvisable due to their higher power consumption, lower damage and that they don't take advantage of the Vulture's manoeuvrability. | ||
Defensively, the Vulture has impressive statistics on paper. It possesses the highest base shield and | Defensively, the Vulture has impressive statistics on paper. It possesses the highest base shield and armour hitpoints out of all small sized ships; it has very good internal compartments (even better than the much more expensive [[Fer-de-Lance]]); and its number of utility mounts is 4, the same as larger ships such as [[Python]] and [[Federal Gunship]]. However, there is a catch, as the Vulture is held back by its limited power capacity. This greatly limits viable loadout choices and encourages smart [[module priority control]]. | ||
A rather large disadvantage of the Vulture is its very low speed for a small sized combat ship, being outsped by most other small ships and even some Medium ships. This makes it less useful at catching up to targets and bounty and pirating targets may very easily escape from a Vulture because of this. This speed is mitigated by its powerful manoeuvrability, though only listed as 5 is *much* higher in practice, able to outmanoeuvre anything short of an [[Ship-Launched Fighters|SLF]] or [[Eagle MkII|Eagle]]. | |||
The Vulture suffers from overspecialization and is very poor in any job besides bounty hunting and assassination. It has terrible cargo capacity, even for its size so it will do very poorly in any form of trading or mining but most importantly it functions very poorly as a pirate as it has very low space for plundered loot, especially when a [[Hatch Breaker Limpet Controller]] is installed, however, its small size makes collecting cargo easier, meaning collector limpets are not needed. It has awful jump range at a woeful maximum of 22.36 ly without engineering, the second lowest of any small sized ship making it not only useless as an explorer, it can't easily get to [[Interstellar Factors]] to clear any bounties. Unlike the [[Fer-de-Lance]] it does very poorly as an anti-[[Thargoid]] ship, as its low number of hardpoints limits its use of Ax weaponry, leaving it without many options to deal with Interceptors. Against Scouts it also suffers as it will struggle to keep a sightline on the quick moving ships; since it cannot make much use of turreted mounts and they will quickly tear the ship to pieces. | The Vulture suffers from overspecialization and is very poor in any job besides bounty hunting and assassination. It has terrible cargo capacity, even for its size so it will do very poorly in any form of trading or mining but most importantly it functions very poorly as a pirate as it has very low space for plundered loot, especially when a [[Hatch Breaker Limpet Controller]] is installed, however, its small size makes collecting cargo easier, meaning collector limpets are not needed. It has awful jump range at a woeful maximum of 22.36 ly without engineering, the second lowest of any small sized ship making it not only useless as an explorer, it can't easily get to [[Interstellar Factors]] to clear any bounties. Unlike the [[Fer-de-Lance]] it does very poorly as an anti-[[Thargoid]] ship, as its low number of hardpoints limits its use of Ax weaponry, leaving it without many options to deal with Interceptors. Against Scouts it also suffers as it will struggle to keep a sightline on the quick moving ships; since it cannot make much use of turreted mounts and they will quickly tear the ship to pieces. | ||
Overall the Vulture functions as a small [[Fer-de-Lance]]; unbeaten in sheer power for its size but is one of the worst ships in any other role. Because it is so limited to [[Bounty Hunting]] it has very few options and makes a poor single vessel for a commander to fly and the [[Asp Explorer]] or [[Keelback]] may be more appealing due to their multi-purpose ability. | Overall the Vulture functions as a small [[Fer-de-Lance]]; unbeaten in sheer power for its size but is one of the worst ships in any other role. Because it is so limited to [[Bounty Hunting]] it has very few options and makes a poor single vessel for a commander to fly and the [[Asp Explorer]] or [[Keelback]] may be more appealing due to their multi-purpose ability. | ||
The Vulture's two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets. | The Vulture's two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets. | ||
| Line 215: | Line 217: | ||
*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR. | *The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR. | ||
*The Vulture is produced by Core Dynamics and sold to all three of the Major Factions. | *The Vulture is produced by Core Dynamics and sold to all three of the Major Factions. | ||
==Videos== | ==Videos== | ||