Miner: Difference between revisions
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* If you're in a system controlled by a non-anarchic faction, resource extraction sites are often patrolled by security forces mobilized to defend miners and engage any wanted ships they detect. Ensure your ship's computer is set to 'report crimes committed against me' to enable a swift security response.
* Additional tip - You can mine planetary rings anywhere, even completely outside a Resource Extraction Site (RES)- just get close in supercruise, then lower your speed to minimum before hitting the ring. Hitting the ring at this speed will cause you to drop out of supercruise at the ring with no damage although you will not have police protection (usually).
*Alternatively, in a RES, fly 15-20 km away from the RES marker. You will not see any NPCs spawn again unless you go closer. It does not make any difference to the quality of rocks you mine. There is no quality difference, but within 20 km of RES sites, there is a bonus to the amount of material mined from each rock, 25%-100% depending on the RES intensity, from Low to Hazardous. Beyond 20 km, there is NO bonus, thus no point.
* Fast ships, such as those in the Krait family of ships, are capable of outrunning pirates. In fact, any ship with a speed of over 450m/s will outrun any pirate. The only exception to this are opponents encountered during a wing mission, as these may be engineered.
* If your ship has the option a [[Fighter Hanger]] can be a good option for defense since most of your hardpoints will be being used on mining lasers. Simply deploy a fighter as soon as you arrive and use it or order a crewmember to defend yourself. This could make the [[Keelback]] a decent early option, but its low cargo space with a fighter bay may prove an issue.
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