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[[File:Elite-Dangerous-Milky-Way-Galaxy.png|thumb|300px|Milky Way galaxy in Elite Dangerous]] | [[File:Elite-Dangerous-Milky-Way-Galaxy.png|thumb|300px|Milky Way galaxy in Elite Dangerous]] | ||
'''[[Elite Dangerous]]''' contains a vast 1:1 scale simulation of the '''Milky Way galaxy''' based on real scientific principles, current scientific data and theories. It includes around 400 billion [[star system]]s, and is modeled on actual galactic charts. Planets and moons rotate and orbit with 1:1 scale in real-time, thus constantly changing a system's environment. The galaxy is divided into 42 [[Galactic Regions]]. | |||
[[Elite Dangerous]] | |||
== Overview == | == Overview == | ||
[[Elite: Dangerous FAQ#I have heard that the "Elite" series have no actual storyline. Is that true?|Elite Dangerous features an immersive, evolving galaxy with dynamic societies, economy and stories]], allowing pilots to join each other and influence the overarching narrative via the [[ | [[Elite: Dangerous FAQ#I have heard that the "Elite" series have no actual storyline. Is that true?|Elite Dangerous features an immersive, evolving galaxy with dynamic societies, economy and stories]], allowing pilots to join each other and influence the overarching narrative via the [[background simulation]] in the Milky Way. | ||
[[File:Terrestrial planet brown dwarf.png|thumb|250px|Terrestrial planet and a brown dwarf]] | |||
* The vast 1:1 scale Milky Way galaxy is based on real scientific principles, scientific data, star catalogues and theories. It is created using a mix of procedural generation and artist direction. It has realistic astrophysics and scale. | * The vast 1:1 scale Milky Way galaxy is based on real scientific principles, scientific data, star catalogues and theories. It is created using a mix of procedural generation and artist direction. It has realistic astrophysics and scale. | ||
* Around 400 billion [[Star Systems|star systems]] according to current scientific theories of star system formation with planets and moons that orbit and rotate.<ref>www.elitedangerous.com</ref><ref>https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty</ref> It includes well known systems like [[Sol]] and [[Alpha Centauri]]. Some systems have multiple [[stars]]. | * Around 400 billion [[Star Systems|star systems]] according to current scientific theories of star system formation with planets and moons that orbit and rotate.<ref>www.elitedangerous.com</ref><ref>https://www.polygon.com/2014/12/4/7333709/elite-dangerous-milky-way-stellar-forge-human-cruelty</ref> It includes well known systems like [[Sol]] and [[Alpha Centauri]]. Some systems have multiple [[stars]]. | ||
* Groundbreaking in that it | * Groundbreaking in that it is based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy and it is rich enough to plot the night sky.<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref> | ||
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], all different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]], [[Star Rise|star rise]] etc. | * [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], all different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]], [[Star Rise|star rise]] etc. | ||
* Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with [[Earth]], the [[Sol/Moon|Moon]] and [[Mars]]. There are systems with recently discovered planets such as [[Trappist-1]]. | * Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with [[Earth]], the [[Sol/Moon|Moon]] and [[Mars]]. There are systems with recently discovered planets such as [[Trappist-1]]. | ||
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== Milky Way Galaxy == | == Milky Way Galaxy == | ||
[[File:Milky-Way-Panorama-1500ly-Above-Galactic-Plane.png|thumb|250px|Milky Way Panorama 1500ly above galactic plane]] | [[File:Milky-Way-Panorama-1500ly-Above-Galactic-Plane.png|thumb|250px|Milky Way Panorama 1500ly above galactic plane]] | ||
''Elite Dangerous'' allows players to travel to almost every visible star seen from normal space. The constellations change with parallax as you explore the galaxy, and the night sky viewed from Earth is, of course, accurate.<ref name=":0">[https://www.elitedangerous.com/en/features/our-galaxy Elite Dangerous: Our Galaxy]</ref> | |||
Elite Dangerous players | |||
[[Frontier Developments|Frontier]] achieved this by starting with as much information as we could gather about the 160,000 known star systems from our galaxy.<ref name=":0" /> | [[Frontier Developments|Frontier]] achieved this by starting with as much information as we could gather about the 160,000 known star systems from our galaxy.<ref name=":0" /> | ||
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[[File:Planet_lights_ring_system.png|thumb|250px|Planet with city lights and a ring system.]] | [[File:Planet_lights_ring_system.png|thumb|250px|Planet with city lights and a ring system.]] | ||
We end up with a huge amount of technical information about each star and its [[planets]], [[moons]] and asteroid fields, such as temperature, chemical composition and orbit.<ref name=":0" /> | We end up with a huge amount of technical information about each star and its [[planets]], [[moons]] and asteroid fields, such as temperature, chemical composition and orbit.<ref name=":0" /> | ||
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== Galaxy Map == | == Galaxy Map == | ||
[[File:UJCWhYT.jpg|thumb|250px|Galaxy Map]] | [[File:UJCWhYT.jpg|thumb|250px|Galaxy Map]] | ||
The [[Galaxy Map]] is used to navigate through the Milky Way galaxy. The [[System Map]] displays a system's layout and information. Any discovered celestial and system information is documented on the [[System Map]]. | The [[Galaxy Map]] is used to navigate through the Milky Way galaxy. The [[System Map]] displays a system's layout and information. Any discovered celestial and system information is documented on the [[System Map]]. | ||
== | == Planets == | ||
[[File:Terrestrial planet and a Cobra.jpg|thumb|250px|Earth and a Cobra]]For [[Planetary Landings]] they've extended the simulation still further. [[Frontier Developments|Frontier]] takes into account the factors that govern the formation of [[planets]], from the basic chemical composition, size, neighbouring moons and tectonic activity.<ref name=":0" /> | [[File:Terrestrial planet and a Cobra.jpg|thumb|250px|Earth and a Cobra]]For [[Planetary Landings]] they've extended the simulation still further. [[Frontier Developments|Frontier]] takes into account the factors that govern the formation of [[planets]], from the basic chemical composition, size, neighbouring moons and tectonic activity.<ref name=":0" /> | ||
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== Nebula == | == Nebula == | ||
[[File:Veil-West-Nebula-and-Type-9.png|thumb|250px|Veil West Nebula and a Type-9]] | [[File:Veil-West-Nebula-and-Type-9.png|thumb|250px|Veil West Nebula and a Type-9]] | ||
People have found 141 [[nebula]]e in the Milky Way galaxy and 32 external galaxies. They are all present in-game. The distances range from 380 light years from [[Sol]] to the Pleiades Nebula and up to 27,900 light years to the G2 dust cloud. | People have found 141 [[nebula]]e in the Milky Way galaxy and 32 external galaxies. They are all present in-game. The distances range from 380 light years from [[Sol]] to the Pleiades Nebula and up to 27,900 light years to the G2 dust cloud. | ||
== Core Systems == | == Core Systems == | ||
[[File:Elite_Dangerous_Powerplay_Bubble.jpg|thumb|250px|The bubble is where powers compete for influence, resources, territory and control.]] | [[File:Elite_Dangerous_Powerplay_Bubble.jpg|thumb|250px|The bubble is where powers compete for influence, resources, territory and control.]] | ||
The [[Core Systems]], also known as The Bubble, is a sphere of about 150 light years around [[Sol]] with 19 thousand inhabited systems where [[power]]s compete for influence, resources, territory and control. The territory volume is about 13.8 million cubic light years, and encompasses over 20,000 inhabited systems with over 66,000 [[Station|stations]], [[starport]]s and [[Outpost|outposts]]. | The [[Core Systems]], also known as The Bubble, is a sphere of about 150 light years around [[Sol]] with 19 thousand inhabited systems where [[power]]s compete for influence, resources, territory and control. The territory volume is about 13.8 million cubic light years, and encompasses over 20,000 inhabited systems with over 66,000 [[Station|stations]], [[starport]]s and [[Outpost|outposts]]. | ||
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== Hard Science == | == Hard Science == | ||
[[File:SLF-Taipan-and-Planetary-Ring.png|thumb|250px|Taipan in a Planetary Ring]] | [[File:SLF-Taipan-and-Planetary-Ring.png|thumb|250px|Taipan in a Planetary Ring]] | ||
''Elite Dangerous'' is groundbreaking in that the structure of its galaxy is based on hard science. Numerous star surveys were used to plot real stars in the night sky and help compose a consist model of the Milky Way. | |||
Elite Dangerous is groundbreaking in that | |||
During a keynote presentation at Nordic Game 2014 [[David Braben]] said, ''"We've taken a lot of hard science to compose the galaxy so everybody that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky. But when we plotted the night sky as viewed from Earth it's really bright and it actually doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from [[Earth]]. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wandering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles. There really is a lot of dust, but the great thing from a game point of view is it actually makes the night sky very interesting. So you don't need to fly very far in game terms from Earth for the night sky to change quite dramatically. So for those who've played it we've actually put in most of the earth centric constellations in the sky, but when you travel a little away they all distort, but more important we are bang in the middle of this dust. So your night sky is quite dark, but if you go say a hundred light years directly out of the galactic plane it’s a bit like poking up. When you're on a plane taking off from an airport, you get that amazing view when you come out of the clouds looking out of the window and you suddenly see right across. That's what it's like and some of the systems, [[Achenar]] for example is the center of the Empire and a giant system which is actually out of the galactic plane so you can see across to the galaxy just a little bit it's just wonderful."<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref>'' | During a keynote presentation at Nordic Game 2014 [[David Braben]] said, ''"We've taken a lot of hard science to compose the galaxy so everybody that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky. But when we plotted the night sky as viewed from Earth it's really bright and it actually doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from [[Earth]]. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wandering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles. There really is a lot of dust, but the great thing from a game point of view is it actually makes the night sky very interesting. So you don't need to fly very far in game terms from Earth for the night sky to change quite dramatically. So for those who've played it we've actually put in most of the earth centric constellations in the sky, but when you travel a little away they all distort, but more important we are bang in the middle of this dust. So your night sky is quite dark, but if you go say a hundred light years directly out of the galactic plane it’s a bit like poking up. When you're on a plane taking off from an airport, you get that amazing view when you come out of the clouds looking out of the window and you suddenly see right across. That's what it's like and some of the systems, [[Achenar]] for example is the center of the Empire and a giant system which is actually out of the galactic plane so you can see across to the galaxy just a little bit it's just wonderful."<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref>'' | ||
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=== Brown dwarf layer === | === Brown dwarf layer === | ||
[[File:Asp-Explorer-and-Brown-Dwarf-space.png|thumb|250px|Asp Explorer and Brown Dwarf]]There is a layer of systems throughout the galaxy that has a very high density of brown dwarf stars. The layer is located approximately on the galactic plane. This represents a hazard to exploration navigation because it contains very few scoopable stars. | [[File:Asp-Explorer-and-Brown-Dwarf-space.png|thumb|250px|Asp Explorer and Brown Dwarf]] | ||
There is a layer of systems throughout the galaxy that has a very high density of brown dwarf stars. The layer is located approximately on the galactic plane. This represents a hazard to exploration navigation because it contains very few scoopable stars. | |||
== Online == | == Online == | ||
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[[File:Alien-Sinuous-Tuber-2.png|thumb|250px|Sinuous Tubers on a planet]] | [[File:Alien-Sinuous-Tuber-2.png|thumb|250px|Sinuous Tubers on a planet]] | ||
The other important aspect for the developers is that they can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing. | The other important aspect for the developers is that they can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing. | ||
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[[File:Anemones-planetary_ring-_SRV-Python.png|thumb|250px|SRV Scarab on a planet with anemones]] | [[File:Anemones-planetary_ring-_SRV-Python.png|thumb|250px|SRV Scarab on a planet with anemones]] | ||
Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite: Dangerous FAQ#How are players going to meet each other in such a huge galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area. | Because the game features very high speed twitch combat and very detailed damage models, this is the most reliable way to do it, also keep in mind there can be many sessions within a star system and those sessions can dynamically move around, also because this game uses a [[Elite: Dangerous FAQ#How big will planets and star systems.C2.A0be.3F|1:1 scale Milky Way galaxy]], sessions will typically be spread out much farther away [[Elite: Dangerous FAQ#How are players going to meet each other in such a huge galaxy.3F|(although most of the action will be within the core systems)]] and it wouldn't be immersion breaking as opposed to a space game in a smaller area. | ||
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== Lore == | == Lore == | ||
[[File:Coriolis-space-station-Titans-Daughter.png|thumb|250px|Coriolis station]] | [[File:Coriolis-space-station-Titans-Daughter.png|thumb|250px|Coriolis station]] | ||
The official [[Elite Dangerous Role Playing Game|Elite: Dangerous Role Playing Game]] has in-depth lore about the universe of Elite: Dangerous. Here's a summary: | The official [[Elite Dangerous Role Playing Game|Elite: Dangerous Role Playing Game]] has in-depth lore about the universe of Elite: Dangerous. Here's a summary: | ||
Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[power|powerful people]] who scheme daily to gain power.<ref name=":1" /> | ''Cheap and faster than light travel has enabled humanity to expand across the stars. They've built colonies, cities, stations and empires. This led to the rise of galactic superpowers: the [[Federation]], [[Empire]] and [[Alliance]]. The galaxy's vast wealth of minerals, water and life-bearing planets makes them wealthier every day. Such wealth of the major [[factions]] attracts [[power|powerful people]] who scheme daily to gain power.''<ref name=":1" /> | ||
The | ''The middle-classes can afford spaceships like cars in the 20th century. This gives them tremendous freedom. Space trade is seldom hampered by politics. Pilots are encouraged to do all kinds of jobs such as supplying [[Station|stations]]. Little has changed for those in the bottom of society since the old-[[Earth]]'s dark ages. The planet-spanning mega [[corporations]] employ entire nations and rule unchecked over vast sections of the galaxy. Weapons are readily available and people are inclined to shoot first. The general lawlessness of space, inequality, greed of the galactic elite, navigational hazards and fierce creatures on [[planets]] make it a dangerous galaxy.''<ref name=":1">https://www.kickstarter.com/projects/edrpg/elite-dangerous-role-playing-game</ref> | ||
== Visible Galaxies == | == Visible Galaxies == | ||
[[File:External_Galaxies_Below_Andromeda.png|thumb|250px|Visible Galaxies below Andromeda | [[File:External_Galaxies_Below_Andromeda.png|thumb|250px|Visible Galaxies below Andromeda]] | ||
A total of 32 galaxies have been identified by CMDR Dr. Kaii (including dwarf and irregular galaxies). The nearest galaxy is the Large Magellanic Cloud at 158,200 light years. The furthest is NGC 6703 at 106 million light years.<ref>[https://forums.frontier.co.uk/showthread.php?t=202295 List and Sky Charts of other Visible Galaxies in Elite] | |||
</ref> | </ref> | ||
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|} | |} | ||
<nowiki>*</nowiki>Taken from Space Engine (not reliable, but probably good estimates) <nowiki>**</nowiki>Almost all distances taken from Wikipedia. A few I had to find some papers or astronomy sites to get some of them from <nowiki>***</nowiki>Taken from Wikipedia - check source there <nowiki>****</nowiki>Physically paired galaxies<sup>1 </sup>Only one (or neither) of these is correct<sup>2 </sup>Only one (or neither) of these is correct<sup>3 </sup>Only one (or neither) of these is correct. | <nowiki>*</nowiki>Taken from Space Engine (not reliable, but probably good estimates) <nowiki>**</nowiki>Almost all distances taken from Wikipedia. A few I had to find some papers or astronomy sites to get some of them from <nowiki>***</nowiki>Taken from Wikipedia - check source there <nowiki>****</nowiki>Physically paired galaxies<sup>1 </sup>Only one (or neither) of these is correct<sup>2 </sup>Only one (or neither) of these is correct<sup>3 </sup>Only one (or neither) of these is correct. | ||
== Videos == | == Videos == | ||
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Elite-Dangerous-Codex-Galaxy-Regions.png|Elite Dangerous Galaxy regions | Elite-Dangerous-Codex-Galaxy-Regions.png|Elite Dangerous Galaxy regions | ||
Elite-Dangerous-Official-Star-Map-Poster.jpg|Elite Dangerous official Star Map poster | Elite-Dangerous-Official-Star-Map-Poster.jpg|Elite Dangerous official Star Map poster | ||
</gallery>[[Category:Galaxy]] | </gallery> | ||
== References == | |||
<references /> | |||
[[Category:Gameplay]] | |||
[[Category:Galaxy]] | |||
[[Category:Galaxies]] | [[Category:Galaxies]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||