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==Overview==
==Overview==
In combat the Vulture is one of the most powerful small ships available. It is capable of easily staying out of the firing range of tougher ships like [[Anaconda]]s or [[Python]]s and its two Large Hardpoints can quickly deal heavy damage to any ship. It is extremely nimble and can keep fixed mounts on targets very easily. Overall the Vulture is one of the best [[Bounty Hunter]] ships available.
In comba,t the Vulture is one of the most powerful small ships available. It is capable of easily staying out of the firing range of tougher ships like [[Anaconda]]s or [[Python]]s and its two Large Hardpoints can quickly deal heavy damage to any ship. It is extremely nimble and can keep fixed mounts on targets very easily. Overall the Vulture is one of the best [[Bounty Hunter]] ships available.


Defensively, the Vulture has impressive statistics on paper. It possesses the highest base shield and armor hitpoints out of all small sized ships; it has very good internal compartments (even better than the much more expensive [[Fer-de-Lance]]); and its number of utility mounts is 4, the same as larger ships such as [[Python]] and [[Federal Gunship]]. However, there is a catch: the Vulture is held back by its limited power capacity, which greatly limits viable loadout choices and encourages smart [[module priority control]].   
Defensively, the Vulture has impressive statistics on paper. It possesses the highest base shield and armor hitpoints out of all small sized ships; it has very good internal compartments (even better than the much more expensive [[Fer-de-Lance]]); and its number of utility mounts is 4, the same as larger ships such as [[Python]] and [[Federal Gunship]]. However, there is a catch: the Vulture is held back by its limited power capacity, which greatly limits viable loadout choices and encourages smart [[module priority control]]. Furthermore with just two Hardpoints; one on each side, it makes it very unviable to use turreted mounts, and it makes weapons such as Missles, Mines or Torpedos extremely unviable. Railguns are also rather unwise due to limited ammo capacity.   


The Vulture suffers from overspecialization and is very poor in any job besides bounty hunting and assassination. It has terrible cargo capacity, even for its size so it will do very poorly in any form of trading or mining but most importantly it functions very poorly as a pirate as it has very low space for plundered loot, especially when a Hatch breaker limpet controller is installed, however, its small size makes collecting cargo easier, making it easy to leave collector limpets behind. It has awful jump range at a woeful maximum of 22.36 ly without engineering, the second lowest of any small sized ship making it not only useless as an explorer, it can't easily get to [[Interstellar Factors]] to clear any bounties. Unlike the [[Fer-de-Lance]] it does very poorly as an anti-[[Thargoid]] ship, as its low number of hardpoints limits its use of Ax weaponry, leaving it without many options to deal with Interceptors.   
The Vulture suffers from overspecialization and is very poor in any job besides bounty hunting and assassination. It has terrible cargo capacity, even for its size so it will do very poorly in any form of trading or mining but most importantly it functions very poorly as a pirate as it has very low space for plundered loot, especially when a [[Hatch Breaker Limpet Controller]] is installed, however, its small size makes collecting cargo easier, meaning collector limpets are not needed. It has awful jump range at a woeful maximum of 22.36 ly without engineering, the second lowest of any small sized ship making it not only useless as an explorer, it can't easily get to [[Interstellar Factors]] to clear any bounties. Unlike the [[Fer-de-Lance]] it does very poorly as an anti-[[Thargoid]] ship, as its low number of hardpoints limits its use of Ax weaponry, leaving it without many options to deal with Interceptors. Against Scouts it also suffers as it will struggle to keep a sightline on the quick moving ships; since it cannot make much use of turreted mounts and they will quickly tear the ship to pieces.   


Overall the Vulture functions as a small [[Fer-de-Lance]]; unbeaten in sheer power for its size but is one of the worst ships in any other role. Because it is so limited to [[Bounty Hunting]] it has very few options and makes a poor single vessel for a commander to fly and the [[Asp Explorer]] or [[Keelback]] may be more appealing due to their multi-purpose ability.   
Overall the Vulture functions as a small [[Fer-de-Lance]]; unbeaten in sheer power for its size but is one of the worst ships in any other role. Because it is so limited to [[Bounty Hunting]] it has very few options and makes a poor single vessel for a commander to fly and the [[Asp Explorer]] or [[Keelback]] may be more appealing due to their multi-purpose ability.   
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The Vulture's two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets.   
The Vulture's two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets.   


The Vulture has two manned stations. The pilot's station is on the centerline of the ship. The auxiliary station is offset to the port side above and behind the pilot's station. Because turreted mounts are a very bad idea on a Vulture and it has no fighter bay it is one of the least useful ships in [[Multicrew]].
The Vulture has two manned stations. The pilot's station is on the centerline of the ship. The auxiliary station is offset to the port side above and behind the pilot's station. Because turreted mounts are a very bad idea on a Vulture and it has no fighter bay it is one of the least useful ships for [[Multicrew]].


The Vulture has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/vulture-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay.
The Vulture has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net/usd/game-extras/elite-dangerous-game-extras/vulture-ship-kit-16-pieces.html Frontier store] which allows you to "remodel your ship in your personal style". The ship kit does not affect gameplay.
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*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR.
*The Vulture was originally priced at 21,925,615 CR. After an outcry from the community that it was overpriced, Frontier lowered the cost of the Vulture to 4,925,615 CR.
*The Vulture is produced by Core Dynamics and sold to all three of the Major Factions.
*The Vulture is produced by Core Dynamics and sold to all three of the Major Factions.
*One of the Ship Kit pieces will obscure the pilot's view slightly, making it the only ship kit to somewhat affect gameplay.


==Videos==
==Videos==