Irregular Markers: Difference between revisions
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{{POIInfobox | {{POIInfobox | ||
| image = | | image = File:Irregular_marker-Odyssey-location_screenshot.jpg | ||
| type = Spontaneous | | type = Spontaneous | ||
| threat = | | threat = none or 0 - 4 | ||
| activities = [[Combat]]<br/>[[Mercenary]]<br/>[[Salvage]] | | activities = [[Combat]]<br/>[[Mercenary]]<br/>[[Salvage]] | ||
}} | }} | ||
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=== Horizons variant === | === Horizons variant === | ||
[[File:Platinum_canister_at_an_Irregular_Marker.png|thumb|300px|Horizons variant canisters pile]] | |||
Shows simply as 'Irregular marker'. It is ment for [[Elite Dangerous: Horizons|Horizons]] [[Category:Surface Recon Vehicles|SRV]] activity. It has a cluster of [[Commodities]] in [[Cargo Canister|canister form]] is being guarded by several [[Skimmers]] that will become hostile if they detect trespassers. | Shows simply as 'Irregular marker'. It is ment for [[Elite Dangerous: Horizons|Horizons]] [[Category:Surface Recon Vehicles|SRV]] activity. It has a cluster of [[Commodities]] in [[Cargo Canister|canister form]] is being guarded by several [[Skimmers]] that will become hostile if they detect trespassers. | ||
=== Odyssey variant === | === Odyssey variant === | ||
[[File:Irregular_marker-Odyssey-location_screenshot.jpg|thumb|300px|Odyssey variant general layout]] | |||
Shows with 'Threat' info. It is ment for [[Elite Dangerous: Odyssey|Odyssey]] [[On Foot|on-foot]] activity. It has a cluster of large, locked cargo crates is being guarded by four criminals. After killing the criminals, a ship will arrive and drop off another four criminals. The two largest crates can be opened with [[E-Breach]]es or by using the [[Arc Cutter]] to cut open access panels and the [[Energylink]] to overload the door controls. Both crates contain three containers of illegal [[Goods]] such as [[Push]] and [[Hush]], and occasionally some [[Medkit]]s. There is also a [[Suit Recharge Socket]] nearby. | Shows with 'Threat' info. It is ment for [[Elite Dangerous: Odyssey|Odyssey]] [[On Foot|on-foot]] activity. It has a cluster of large, locked cargo crates is being guarded by four criminals. After killing the criminals, a ship will arrive and drop off another four criminals. The two largest crates can be opened with [[E-Breach]]es or by using the [[Arc Cutter]] to cut open access panels and the [[Energylink]] to overload the door controls. Both crates contain three containers of illegal [[Goods]] such as [[Push]] and [[Hush]], and occasionally some [[Medkit]]s. There is also a [[Suit Recharge Socket]] nearby. | ||