Imperial Clipper: Difference between revisions
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Pilots of any [[profession]] may appreciate its speed; with fully upgraded [[Thrusters]], it is comparable to that of smaller ships such as the [[Cobra MkIII]] and the [[Imperial Eagle]]. Additionally, its pitch rotation and yaw speed are higher than most ships, making it feel like a very hefty, weighted-down [[Eagle]] with a boost speed that is higher than that of the [[Viper MkIII|Viper]]. Its only manoeuvering drawback, and likely the reason for its low overall agility rating, is its poor lateral thruster capability; the vertical-lateral thrusters are very weak compared to those of other ships. This weakness, combined with very weak [[shield]]s for its size and wing-mounted [[hardpoint]]s ill-suited for fixed weapons, limits the Imperial Clipper's efficiency as a PvP [[combat]] ship even if the shields are upgraded to maximum. The Imperial Clipper is also currently the fifth widest ship controllable by players, which may pose a challenge with docking. Compared to the [[Alliance Chieftain]], which has a similar pricetag, it has better shields, but less damage output and worse armour. However, the Clipper is better at multipurpose roles. | Pilots of any [[profession]] may appreciate its speed; with fully upgraded [[Thrusters]], it is comparable to that of smaller ships such as the [[Cobra MkIII]] and the [[Imperial Eagle]]. Additionally, its pitch rotation and yaw speed are higher than most ships, making it feel like a very hefty, weighted-down [[Eagle]] with a boost speed that is higher than that of the [[Viper MkIII|Viper]]. Its only manoeuvering drawback, and likely the reason for its low overall agility rating, is its poor lateral thruster capability; the vertical-lateral thrusters are very weak compared to those of other ships. This weakness, combined with very weak [[shield]]s for its size and wing-mounted [[hardpoint]]s ill-suited for fixed weapons, limits the Imperial Clipper's efficiency as a PvP [[combat]] ship even if the shields are upgraded to maximum. The Imperial Clipper is also currently the fifth widest ship controllable by players, which may pose a challenge with docking. Compared to the [[Alliance Chieftain]], which has a similar pricetag, it has better shields, but less damage output and worse armour. However, the Clipper is better at multipurpose roles. | ||
Speed and manoeuvrability fall off more heavily when loaded than other ships, bringing it back to more common speeds and turn rates when hauling cargo. However the ship is capable of carrying 248T of cargo. While this is quite a lot less than what the [[Type-7]] can carry, the Clipper is very capable of defending against pirates and its high maneuvorability lets it dodge interdictions easily, making the Clipper viable for armed traders. The | Speed and manoeuvrability fall off more heavily when loaded than other ships, bringing it back to more common speeds and turn rates when hauling cargo. However the ship is capable of carrying 248T of cargo. While this is quite a lot less than what the [[Type-7]] can carry, the Clipper is very capable of defending against pirates and its high maneuvorability lets it dodge interdictions easily, making the Clipper viable for armed traders. The ship's high speed also lets it escape with ease. | ||
The ship is a good [[Miner]] with high cargo and lots of internals. The downside is the ship has only two medium hardpoints with two large. Youll either have to sacrfice a huge amount of damage output in putting medium Mining lasers in large ports or have subpar mining speed. The ship's large body can also prove problematic in clustered asteroid fields and Planetry Rings. | The ship is a good [[Miner]] with high cargo and lots of internals. The downside is the ship has only two medium hardpoints with two large. Youll either have to sacrfice a huge amount of damage output in putting medium Mining lasers in large ports or have subpar mining speed. The ship's large body can also prove problematic in clustered asteroid fields and Planetry Rings. | ||