Imperial Clipper: Difference between revisions

Added Overview
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This ship is quite popular with [[pirate]]s, [[trader]]s, and some combat pilots. It is a reasonable pirate ship due to the large cargo capacity and heavy armament. Traders may find this ship appealing due to its superb cargo capacity and defensive capability; while it is more expensive than the [[Lakon Type-7]] it can easily defend itself against a pirate.
This ship is quite popular with [[pirate]]s, [[trader]]s, and some combat pilots. It is a reasonable pirate ship due to the large cargo capacity and heavy armament. Traders may find this ship appealing due to its superb cargo capacity and defensive capability; while it is more expensive than the [[Lakon Type-7]] it can easily defend itself against a pirate.


Pilots of any [[profession]] may appreciate its speed; with fully upgraded [[Thrusters]], it is comparable to that of smaller ships such as the [[Cobra MkIII]] and the [[Imperial Eagle]]. Additionally, its pitch rotation and yaw speed are higher than most ships, making it feel like a very hefty, weighted-down [[Eagle]] with a boost speed that is higher than that of the [[Viper MkIII|Viper]]. Its only manoeuvering drawback, and likely the reason for its low overall agility rating, is its poor lateral thruster capability; the vertical-lateral thrusters are very weak compared to those of other ships. This weakness, combined with very weak [[shield]]s for its size and wing-mounted [[hardpoint]]s ill-suited for fixed weapons, limits the Imperial Clipper's efficiency as a PvP [[combat]] ship even if the shields are upgraded to maximum. The Imperial Clipper is also currently the fifth widest ship controllable by players, which may pose a challenge with docking.
== Overview ==
Pilots of any [[profession]] may appreciate its speed; with fully upgraded [[Thrusters]], it is comparable to that of smaller ships such as the [[Cobra MkIII]] and the [[Imperial Eagle]]. Additionally, its pitch rotation and yaw speed are higher than most ships, making it feel like a very hefty, weighted-down [[Eagle]] with a boost speed that is higher than that of the [[Viper MkIII|Viper]]. Its only manoeuvering drawback, and likely the reason for its low overall agility rating, is its poor lateral thruster capability; the vertical-lateral thrusters are very weak compared to those of other ships. This weakness, combined with very weak [[shield]]s for its size and wing-mounted [[hardpoint]]s ill-suited for fixed weapons, limits the Imperial Clipper's efficiency as a PvP [[combat]] ship even if the shields are upgraded to maximum. The Imperial Clipper is also currently the fifth widest ship controllable by players, which may pose a challenge with docking. These aspects make the Clipper a very good ship suited for combat. Compared to the [[Alliance Chieftain]], which has a similar pricetag it has less damage output and worse shields and armour, but is better at multipurpose roles.


Speed and manoeuvrability fall off more heavily when loaded than other ships, bringing it back to more common speeds and turn rates when hauling cargo.
Speed and manoeuvrability fall off more heavily when loaded than other ships, bringing it back to more common speeds and turn rates when hauling cargo. However the ship is capable of carrying 248T of cargo. While this is quite a lot less than what the [[Type-7]] can carry, the Clipper is very capable of defending against pirates and its high maneuvorability lets it dodge interdictions easily, making the Clipper viable for armed traders. The ships high speed also lets it escape with ease.


Both the ships interior and exterior are luxurious in design, the engines sport a radically different sound than other ships, and the large cockpit canopy features an unobstructed view of space.
The ship is a good [[Miner]] with high cargo and lots of internals. The downside is the ship has only two medium hardpoints with two large. Youll either have to sacrfice a huge amount of damage output in putting medium Mining lasers in large ports or have subpar mining speed. The ship's large body can also prove problematic in clustered asteroid fields and Planetry Rings.
 
With around 28Ly of jump range, the Clipper is an average vessel for exploration; its more than capable of doing the job and is a good choice for jobs that require going long distance but is not the best for a dedicated explorer.
 
Both the ships interior and exterior are luxurious in design, the engines sport a radically different sound than other ships, and the large cockpit canopy features an unobstructed view of space. The ship's appearance is reused for the [[Imperial Cutter]]; albeit made much larger.


The weapon hardpoints are located as follows: One Class 3 large hardpoint on the top of each wingtip nacelle (total of two class 3 mounts), and One Class 2 medium hardpoint on the underside of each wing where the wing attaches to the main fuselage (total of two class 2 mounts). The wingtip mounts are very far from centerline and will have trouble converging their fields of fire unless used with gimbaled or turret mounted weapons. The underside mounts although closer together, also suffer the same field of fire convergence issues although to a lesser degree than the wingtip mounts.  Due to this, fixed weapons generally are not easy to use with this ship. However, if two fixed weapons are placed on the same side of the ship, it is much easier to use fixed mount weapons.  
The weapon hardpoints are located as follows: One Class 3 large hardpoint on the top of each wingtip nacelle (total of two class 3 mounts), and One Class 2 medium hardpoint on the underside of each wing where the wing attaches to the main fuselage (total of two class 2 mounts). The wingtip mounts are very far from centerline and will have trouble converging their fields of fire unless used with gimbaled or turret mounted weapons. The underside mounts although closer together, also suffer the same field of fire convergence issues although to a lesser degree than the wingtip mounts.  Due to this, fixed weapons generally are not easy to use with this ship. However, if two fixed weapons are placed on the same side of the ship, it is much easier to use fixed mount weapons.