Vulture: Difference between revisions
Undo revision 90068 by SuperocoiLoicadoBRBRBR (talk) |
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With its two large (class 3) [[hardpoint]]s, the Vulture sports superb fire power for its relatively small frame. Although it lacks top speed compared to other ships, its lateral thrusters put the ship among the most agile and manoeuvrable fighters, thus allowing for more powerful lateral slides and vertical hops. | With its two large (class 3) [[hardpoint]]s, the Vulture sports superb fire power for its relatively small frame. Although it lacks top speed compared to other ships, its lateral thrusters put the ship among the most agile and manoeuvrable fighters, thus allowing for more powerful lateral slides and vertical hops. | ||
The Vulture's main drawback is its limited power capacity given the two large hardpoints and the excessive amounts of utility mounts and internal compartments on offer, which can be counteracted to a degree by smart [[module priority control]] and sacrifices in the loadout choice. Moreover, the Vulture's power plant is notorious for being prone to malfunctions | The Vulture's main drawback is its limited power capacity given the two large hardpoints and the excessive amounts of utility mounts and internal compartments on offer, which can be counteracted to a degree by smart [[module priority control]] and sacrifices in the loadout choice. Moreover, the Vulture's power plant is notorious for being prone to malfunctions. Taking damage to the power plant will often result in the ship being temporarily shut down entirely, unlike most power plant malfunctions which only reduces power output. | ||
The two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets like [[Sidewinder]]s, [[Eagle]]s, or [[Hauler]]s. | The two large hardpoints are located above and behind the cockpit, about halfway down the hull of the ship. Due to the spacing between the hardpoints, a loadout of two fixed weapons may have slight issues with converging on smaller targets like [[Sidewinder]]s, [[Eagle]]s, or [[Hauler]]s. | ||