Galaxy: Difference between revisions
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The vast, scientifically accurate 1:1 scale of the seamless [[galaxy|Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]] | The vast, scientifically accurate 1:1 scale of the seamless [[galaxy|Milky Way galaxy]] is created using a mix of [[Procedural Generation|procedural generation and artist direction.]] | ||
* [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 Around 400 billion star systems] according to current scientific theories of star system formation with planets and moons that orbit and rotate. | * [http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=ffe2385d13#1 Around 400 billion star systems] according to current scientific theories of star system formation with planets and moons that orbit and rotate. | ||
* Groundbreaking in that it's based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy that's rich enough to plot the night sky.<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref> | |||
* [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], all different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]] etc. | * [http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/c7qbhd8 Cosmic phenomena], all different kinds of [[stars]], [[Star Systems|star systems]], [[Black Holes|black holes]], detailed [[planets]], [[moons]], [[mountains]], [[canyons]], [[craters]], [[Planetary Ring Systems|planetary ring systems]] etc. | ||
* Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with Earth, the Moon and Mars, other systems with recently discovered planets such as [[Trappist-1]] etc. | * Specially handcrafted overrides for [https://www.youtube.com/watch?v=LbPSjOSXpw4&t=165 160,000 known stars in the night sky] and planetary objects that we know and love. For example, our solar system [[Sol]] with Earth, the Moon and Mars, other systems with recently discovered planets such as [[Trappist-1]] etc. | ||
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Credits: Olivia Vespera - original idea, got jasch to calc the number | Credits: Olivia Vespera - original idea, got jasch to calc the number | ||
eddb.io - providing the data community - filling eddb with data. | eddb.io - providing the data community - filling eddb with data. | ||
== Hard Science == | |||
Elite Dangerous is groundbreaking in that it's based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy that's rich enough to plot the night sky. | |||
During a keynote presentation at Nordic Game 2014 David Braben said "we've taken a lot of hard science to compose the galaxy so every body that's in all sorts of star surveys we've merged with fixed errors in the star surveys and so in one place, possibly for the first time we've got a very consistent model of the galaxy and it's rich enough that we can plot the night sky, but when we plotted the night sky as viewed from Earth it's really bright and it's actaully doesn't look right. So what we've then done is we've tuned the dust so that it actually matches the night sky when viewed from Earth. What's interesting is there is way more dust than most scientific theories say there should be. But we can tell by just wondering outside on a clear day and looking know that's what it should be so we are actually looking at that from sort of first principles and tehre really is a lot of dust, but the great thing from a game point of view is it acually makes the night sky very interesting so youdon't need to fly very far in game terms from Earth for the night sky to change quite dramatically so for those who've played it we've actually put in most of hte earth centric constellations in the sky but when you travel a littl eway they all distort, but more important we are bang in the middle of this dust so ur night sky is quit dark but if you go say a hundred light years directly out of the galactic plane its a bit lilke poking up<ref>https://www.youtube.com/watch?v=rOYhoFYIWmw</ref> | |||
== Exploration == | == Exploration == | ||