Commodities: Difference between revisions
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Machinery support the industrial systems of the various stations and planets. | Machinery support the industrial systems of the various stations and planets. | ||
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; [[Heliostatic Furnaces]] | ; [[Heliostatic Furnaces]] | ||
Revision as of 09:11, 24 November 2014
The world of Elite: Dangerous is partly one of inter-global commerce. Many stations have or need certain Commodities, and have specific buy and sell rates which allow commanders to make money on the market. These items are divided into commodity types.
Chemicals
Chemicals are the various components created for various uses in stations and planets.
Consumer Items
Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.
Drugs
Drugs traded on the marketplace are legal chemicals which alter the mind and body.
Foods
Foods are items grown or farmed for consumption.
Industrial Materials
Industrial Materials are those materials created for industrial production, and typically support ship construction.
Machinery
Machinery support the industrial systems of the various stations and planets.
- Atmospheric Processors
- Crop Harvesters
- Heliostatic Furnaces
- Mineral Extractors
- Microbial Furnaces
- Power Generators
- Water Purifiers
Medicines
Medicines promote the well-being of the populace and increase general performance.
Metals
Metals are of prime importance in space travel and combat.
- Aluminium
- Beryllium
- Cobalt
- Copper
- Gallium
- Gold
- Indium
- Lithium
- Palladium
- Platinum
- Silver
- Tantalum
- Titanium
- Lepidolite
- Uranium
Minerals
Minerals are used to create materials throughout the world of Elite: Dangerous.
Technology
Technology drives the settling of new worlds and the habitation of old systems.
- Advanced Catalysers
- Animal Monitors
- Aquaponic Systems
- Artificial Habitat Modules
- Auto Fabricators
- Bioreducing Lichen
- Computer Components
- H.E. Suits
- Land Enrichment Systems
- Resonating Separators
- Robotics
Textiles
Textiles allow people to not be naked.
Waste
Waste is the material generated through the consumption of materials.
Weapons
Weapons are utilized in various and varied types of ways.