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Added Melee Damage: Difference between revisions

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m Updated modification costs after update - 7th of Aug 24
 
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== Modification Cost ==
== Modification Cost ==
*10x [[Epinephrine]]
*5x [[Epinephrine]]
*15x [[Micro Thrusters]]
*8x [[Micro Thrusters]]
*10x [[Combat Training Material]]
*5x [[Combat Training Material]]
*10x [[Combatant Performance]]
*5x [[Combatant Performance]]


{{EngineerGearNavbox}}
{{EngineerGearNavbox}}

Latest revision as of 20:04, 7 August 2024

Improves the damage dealt by fists and weapon strikes.

— In-Game Description

Added Melee Damage is an Engineering modification that can be applied to Suits.

Availability

This modification can be applied by the following Engineers:

Modification Effects

Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits.

This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets.

Modification Cost

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zh:Added Melee Damage ru:Модификации/Дополнительный урон в ближнем бою