Added Melee Damage: Difference between revisions

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== Modification Effects ==
== Modification Effects ==
Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits.
This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets.


== Modification Cost ==
== Modification Cost ==