Added Melee Damage: Difference between revisions
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== Modification Effects == | == Modification Effects == | ||
Added Melee Damage increases melee attack damage by 150%. This makes melee damage do approximately 15 damage per hit, generally capable of killing shieldless enemies in 2 hits. | |||
This can be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets. | |||
== Modification Cost == | == Modification Cost == | ||