Elite Dangerous: Difference between revisions
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*[https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these [[careers]]. | *[https://www.youtube.com/watch?v=mrrNlml4Ibk&t=120 Free-form play] allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these [[careers]]. | ||
* There are no classes or skill levels, strength is decided by ship equipment and player skill. | * There are no classes or skill levels, strength is decided by ship equipment and player skill. | ||
*More than | *More than 45 flyable and customizable [[ships]]. 2 [[Capital Ship|capital ships]] are available for [[credits]]. | ||
*Surface [[vehicles]] such as the [[Scarab]] to explore planets and moons. | *Surface [[vehicles]] such as the [[Scarab]] to explore planets and moons. | ||
*[[Flight Model]] of Elite Dangerous has Newtonian physics with a fly-by-wire layer applied over the top to make the combat feel visceral and seat-of-the-pants, rather than Frontier's jousting at huge distances. Newtonian space combat (ships will continue to move unless intervened but without orbital mechanics) | *[[Flight Model]] of Elite Dangerous has Newtonian physics with a fly-by-wire layer applied over the top to make the combat feel visceral and seat-of-the-pants, rather than Frontier's jousting at huge distances. Newtonian space combat (ships will continue to move unless intervened but without orbital mechanics) | ||