Hackable Comms Array: Difference between revisions
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You need to scan the ship with [[data link scanner]]. Then scan the transmitter (data link scanner for both). After that you need recon limpets to hack the comms array. | You need to scan the ship with [[data link scanner]]. Then scan the transmitter (data link scanner for both). After that you need recon limpets to hack the comms array. | ||
If the system is not Anarchy, as soon as you do the ship will call security and you'll get a bounty. You can avoid the [[bounty]] if you stay in [[Silent Running|silent running]] the whole time but you can still get noticed.<ref>[https://steamcommunity.com/app/359320/discussions/0/3288067088090274052/ Steamcommunity: Hackable Data Transmitter?]</ref> | |||
== Received Encoded Materials == | == Received Encoded Materials == | ||
Latest revision as of 06:40, 6 September 2023
Hackable Comms Array is an interaction object which can be found on Installations and on Megaships. Can serve as a mission target.
Interaction
You need to scan the ship with data link scanner. Then scan the transmitter (data link scanner for both). After that you need recon limpets to hack the comms array.
If the system is not Anarchy, as soon as you do the ship will call security and you'll get a bounty. You can avoid the bounty if you stay in silent running the whole time but you can still get noticed.[1]
Received Encoded Materials
- File:Common material.svg Anomalous Bulk Scan Data
- File:Very common material.svg Divergent Scan Data
- File:Common material.svg Unusual Encrypted Files
- File:Standard material.svg Untypical Shield Scans
- File:Common material.svg Distorted Shield Cycle Recordings
- File:Rare material.svg Inconsistent Shield Soak Analysis
- File:Rare material.svg Unidentified Scan Archives
- File:Rare material.svg Modified Consumer Firmware