Caustic Sink Launcher: Difference between revisions
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{{EquipmentInfobox|name=Caustic Sink Launcher|technobroker=[[Rescue Vessel]]|engineering=Yes|engineers=Gr3. - [[Ram Tah]]<br/> | {{EquipmentInfobox|name=Caustic Sink Launcher|technobroker=[[Rescue Vessel|Rescue Vessels]]|engineering=Yes|engineers=Gr3. - [[Ram Tah]]<br/> | ||
Gr3. - [[Petra Olmanova]]|classes=0|ratings=I|synthesis=[[Synthesis#Caustic_Sinks|Caustic Sinks]]|image=Heatsink_Launcher.png|slot=Utility Mounts}}{{quote|Module that utilises a form of cathodic protection to temporarily protect a ship's hull from corrosion. Corroded material is diverted to an insulated container which can be ejected.|In-Game Description}}The '''Caustic Sink Launcher''' is a utility module that can be used to temporarily protect a ship's hull from caustic damage. The Caustic Sink Launcher is identical in appearance to the [[Heatsink Launcher]]. | Gr3. - [[Petra Olmanova]]|classes=0|ratings=I|synthesis=[[Synthesis#Caustic_Sinks|Caustic Sinks]]|image=Heatsink_Launcher.png|slot=Utility Mounts}}{{quote|Module that utilises a form of cathodic protection to temporarily protect a ship's hull from corrosion. Corroded material is diverted to an insulated container which can be ejected.|In-Game Description}}The '''Caustic Sink Launcher''' is a utility module that can be used to temporarily protect a ship's hull from caustic damage. The Caustic Sink Launcher is identical in appearance to the [[Heatsink Launcher]]. | ||
== Usage == | == Usage == | ||
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==Purchase Locations== | ==Purchase Locations== | ||
The Caustic Sink Launcher must be unlocked initially via a [[Technology Broker]] present at any Rescue Megaship, afterwards it may be purchased for [[Credits]] via [[Outfitting]] at those same megaships. | The Caustic Sink Launcher must be unlocked initially via a [[Technology Broker]] present at any [[Rescue Vessel|Rescue Megaship]], afterwards it may be purchased for [[Credits]] via [[Outfitting]] at those same megaships. | ||
Unlocking requires the following [[Materials]] and [[Commodities]]: | Unlocking requires the following [[Materials]] and [[Commodities]]: | ||