Stealth: Difference between revisions

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Cool Running is when most if not all systems of a ship are switched off. This causes the temperature of the said ship to drop to single digits or even zero. Currently, there is no convenient way to initiate Cool Running without third party software, instead one must use the Ship's Modules tab from the right-hand-side of their ship to manually turn off non-essential systems. Cool Running is slightly better than Silent Running stealth wise, as it does not have the time limit imposed by continued heat generation and heat confinement .
Cool Running is when most if not all systems of a ship are switched off. This causes the temperature of the said ship to drop to single digits or even zero. Currently, there is no convenient way to initiate Cool Running without third party software, instead one must use the Ship's Modules tab from the right-hand-side of their ship to manually turn off non-essential systems. Cool Running is slightly better than Silent Running stealth wise, as it does not have the time limit imposed by continued heat generation and heat confinement .


The said non-essential systems are situational dependent. In a situation where one wishes to smuggle illegal goods into a starport, non-essential systems will be all systems but Drives and Scanner. While in a different situation where one wishes to ambush another, non-essential systems may be all systems apart from Thrusters, Shields and Life Support, allowing the Shields to be fully operational as the ambush takes place.
The said non-essential systems are situational dependent. In a situation where one wishes to smuggle illegal goods into a starport, non-essential systems will be all systems but Drives and Sensors. While in a different situation where one wishes to ambush another, non-essential systems may be all systems apart from Thrusters, Shields and Life Support, allowing the Shields to be fully operational as the ambush takes place.


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== Both ==
== Both ==
The best sneaks and smugglers use a combination of Cool and Silent Running. They will use Cool Running on approach to get their temperature to zero and stay off the scanner, and then use Silent Running when they get up close. The combination of a low temperature starting point and already having many systems off means that Silent Running can last a very long time this way.
The best sneaks and smugglers use a combination of Cool and Silent Running. They will use Cool Running on approach to get their temperature to zero and stay off the scanner, and then use Silent Running when they get up close. The combination of a low temperature starting point and already having many systems off means that Silent Running can last a very long time this way.