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[[File:MissileRack_Ingame.png|thumb|300px|Missile Rack (Class 1)]]
[[File:MissileRack_Ingame.png|thumb|300px|Missile Rack (Class 1)]]
{{quote|Missile battery capable of launching dumbfire missiles.|In-Game Description}}
{{quote|Missile battery capable of launching dumbfire missiles.|In-Game Description}}
The '''Missile Rack''' is a weapon [[module]] that launches dumbfire, explosive-tipped missiles. When launched, dumbfire missiles will travel in a straight line in the direction of the HUD crosshairs and remain on that path until they detonate or are destroyed a collision, weapon fire, or a [[Point Defence Turret]]. Dumbfire missiles travel faster and inflict more damage than [[Seeker Missile Rack|seeker missiles]], and are most effective against the unshielded hulls of ships.
The '''Missile Rack''' is a weapon [[module]] that launches dumbfire, explosive-tipped missiles. When launched, dumbfire missiles will travel in a straight line in the direction of the HUD crosshairs and remain on that path until they detonate or are destroyed by a collision, weapon fire, or a [[Point Defence Turret]]. Dumbfire missiles travel faster and inflict more damage than [[Seeker Missile Rack|seeker missiles]], and are most effective against the unshielded hulls of ships.


==Specifications==
==Specifications==

Revision as of 22:31, 28 November 2020

File:MissileRack Ingame.png
Missile Rack (Class 1)

Template:Quote The Missile Rack is a weapon module that launches dumbfire, explosive-tipped missiles. When launched, dumbfire missiles will travel in a straight line in the direction of the HUD crosshairs and remain on that path until they detonate or are destroyed by a collision, weapon fire, or a Point Defence Turret. Dumbfire missiles travel faster and inflict more damage than seeker missiles, and are most effective against the unshielded hulls of ships.

Specifications

Class Rating Mass (T) Integrity Power Draw Weapon Mode Damage Type Damage Armour Piercing ROF DPS Thermal Load Missile Speed (m/s) Ammo Clip Size Ammo Maximum Value (CR)
1 B 2.00 40 0.400 Fixed Explosive 50 60 0.5 /s 25 3.6 750 8 16 32,175
2 B 4.00 51 1.200 Fixed Explosive 50 60 0.5 /s 25 3.6 750 12 48 240,400
3 A 8.00 64 1.620 Fixed Explosive 50 60 0.5 /s 25 3.6 750 12 96 919,350

Engineers

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Experimental Effects

The following Experimental Effects can be applied to this module:

Purchase Locations

Class Rating System Station
All All Shinrarta Dezhra Jameson Memorial
All All Brestla i Sola Prospect
All All Groombridge 34 Jones Estate
All All Ross 695 Bresnik Orbital
All All Avalon Noctilux
All All LHS 2637 Perez Ring

Videos

Template:WeaponNavbox

ru:Ракетный лоток