Hull Integrity: Difference between revisions
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added sections on hull repair, passenger contracts needing 100% hull |
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[[File:Hull Integrity Critical.jpg|thumb|200px|The ship status icon shows that hull integrity is 11% with an intact shield. ]] | [[File:Hull Integrity Critical.jpg|thumb|200px|The ship status icon shows that hull integrity is 11% with an intact shield. ]] | ||
'''Hull Integrity''' is a feature of every ship and [[SRV]]. All ships have a hull percentage. The hull bar is located between the speedometer and [[Power Distributor]] pip in the [[HUD]]. Every ship | '''Hull Integrity''' is a feature of every ship and [[SRV]]. All ships have a hull percentage. The hull bar is located between the speedometer and [[Power Distributor]] pip in the [[HUD]]. Every ship is equipped with a [[Shield Generator]] which protects the vessel from physical damage. If the shield is down, the hull will be vulnerable to any external damage. The ship gets destroyed if the hull reaches 0%. You can rebuy a replacement of the ship for [[credits]] at a [[station]]. | ||
Ships | To repair hull integrity, you can use credits to pay for repairs while [[Docking|docked]] at any location offering repair facilities. Ships equipped with a [[Repair Limpet Controller]] can use limpets to repair ships, including themselves. | ||
Ships in [[Supercruise]] cannot be damaged by collisions or weapons fire, but they can still suffer damage from overheating, caustic damage, or from an [[Supercruise#Emergency Drop|emergency drop]] out of supercruise. [[Heat]] accumulates near a star, and by using [[Frame Shift Drive (SCO)]]. Caustic damage is almost entirely caused by hazards of [[Thargoid]] origin. | |||
Pilots in the role of [[Passenger Carrier|Passenger Carriers]] must have 100% hull integrity to take on passenger contracts. If a ship suffers hull damage while passengers are aboard, the passengers will be frightened, reducing their satisfaction level. | |||
==Gallery== | ==Gallery== | ||
[[Category:Guides]] | [[Category:Guides]] | ||