Frame Shift Drive (SCO): Difference between revisions
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==Usage== | ==Usage== | ||
In supercruise, the [[Boost Speed|boost]] function will activate and deactivate Supercruise Overcharge by pressing the assigned button. During an overcharge, the Frame Shift Drive will accelerate rapidly, but there are multiple drawbacks: it will consume large amounts of fuel, generate a thermal load which can [[Heat|overheat]] the ship, and the ship's controls will suffer interference. | In supercruise, the [[Boost Speed|boost]] function will activate and deactivate Supercruise Overcharge by pressing the assigned button. During an overcharge, the Frame Shift Drive will accelerate rapidly, but there are multiple drawbacks: it will consume large amounts of fuel, generate a thermal load which can [[Heat|overheat]] the ship, and the ship's controls will suffer interference. | ||
After deactivating a supercruise overcharge, there is a cooldown before the ship can start another overcharge. [[Commander|Commanders]] can see when another ship is in cooldown on their [[Pilots Guide#Ship HUD|HUD]]'s target info panel. | |||
Supercruise overcharge will be deactivated during an [[interdiction]]. | |||
Supercruise overcharge will be deactivated during an [[interdiction]]. | |||
=== Benefits === | === Benefits === | ||
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=== Downsides === | === Downsides === | ||
While using supercruise overcharge, acceleration increases rapidly and continuously to the max speed. The boost cannot be throttled. SCO also has a very high fuel consumption. During overcharge, a ship's handling is decreased due to turbulence, and has a similar effect to being [[Frame Shift Drive Interdictor|interdicted]].<ref name=":2" /> SCO also generates a substantial amount of [[heat]] while active, which can severely damage the ship and its modules if left unchecked. | While using supercruise overcharge, acceleration increases rapidly and continuously to the max speed. The boost cannot be throttled. SCO also has a very high fuel consumption. During overcharge, a ship's handling is decreased due to turbulence, and has a similar effect to being [[Frame Shift Drive Interdictor|interdicted]].<ref name=":2" /> SCO also generates a substantial amount of [[heat]] while active, which can severely damage the ship and its modules if left unchecked. | ||
If your ship ends an overcharged supercruise in an [[Supercruise#Emergency Drop|emergency drop]], it will suffer severe damage to its [[Hull Integrity|hull]] and modules. If the ship runs low on fuel during supercruise overcharge, the safety mechanism of the [[Flight Assist]] will perform an emergency drop, leaving a small amount of fuel in the reserve fuel tank. You should refuel at the nearest [[station]], [[settlement]] or visit a scoopable [[Stars|star]]. If you run out of fuel you can ask the [[Fuel Rats]] for assistance. | |||
To sustain a supercruise overcharge for a longer period of time, a ship needs to equip [[Heatsink Launcher|heat sink launchers]] and carry [[Fuel Tank|fuel tanks]] in its optional slots. | |||
=== Ships Designed for Supercruise Overcharge === | === Ships Designed for Supercruise Overcharge === | ||