Frame Shift Drive (SCO): Difference between revisions

added usage info
Added stat numbers pulled from EDSY under the "Benefits" section. Modified some other areas and fixed typos to make the text read better.
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==Usage==
==Usage==
In supercruise, the [[Boost Speed|boost]] function will activate and deactivate Supercruise Overcharge by pressing the assigned button. During an overcharge, the Frame Shift Drive will accelerate rapidly, but there are multiple drawbacks: it will consume large amounts of fuel, generate a thermal load which can [[Heat|overheat]] the ship, and the ship's controls will suffer interference.  
In supercruise, the [[Boost Speed|boost]] function will activate and deactivate Supercruise Overcharge by pressing the assigned button. During an overcharge, the Frame Shift Drive will accelerate rapidly, but there are multiple drawbacks: it will consume large amounts of fuel, generate a thermal load which can [[Heat|overheat]] the ship, and the ship's controls will suffer interference. After deactivation, there is a short cooldown before SCO can be activated again.  


To sustain a supercruise overcharge for a longer period of time, a ship needs to equip [[Heatsink Launcher|heat sink launchers]] and carry [[Fuel Tank|fuel tanks]] in its optional slots.   
To sustain a supercruise overcharge for a longer period of time, a ship needs to equip [[Heatsink Launcher|heat sink launchers]] and carry [[Fuel Tank|fuel tanks]] in its optional slots.   
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For example: the C7 FSD has the slowest and worst acceleration curve. When using the C7 FSD in a [[star system]] with a second [[Stars|star]] that is 182,000ls from the primary star; with normal supercruise the journey is 11 minutes, 30 seconds. If you do use SCO, the journey is just 5 minutes, 30 seconds. So travel time is cut by more than half. For shorter jumps it can cut travel time to 1/10th or less.<ref name=":0">[https://www.reddit.com/r/EliteDangerous/comments/1c17dlf/supercruise_overcharge_how_good_is_it_test_results/ Supercruise Overcharge - How good is it? (test results)] - 11 April 2024</ref> Leaving a [[Planets|planet]]'s [[Gravity|gravity well]] is reduced from 1-3 minutes to 3 seconds.
For example: the C7 FSD has the slowest and worst acceleration curve. When using the C7 FSD in a [[star system]] with a second [[Stars|star]] that is 182,000ls from the primary star; with normal supercruise the journey is 11 minutes, 30 seconds. If you do use SCO, the journey is just 5 minutes, 30 seconds. So travel time is cut by more than half. For shorter jumps it can cut travel time to 1/10th or less.<ref name=":0">[https://www.reddit.com/r/EliteDangerous/comments/1c17dlf/supercruise_overcharge_how_good_is_it_test_results/ Supercruise Overcharge - How good is it? (test results)] - 11 April 2024</ref> Leaving a [[Planets|planet]]'s [[Gravity|gravity well]] is reduced from 1-3 minutes to 3 seconds.


The SCO enables rapid interplanetary travel for e.g. quick mapping of a star system, exobiology, It makes exploration and [[Miner|mining]] a lot quicker, especially in combination with a [[Drake-Class Carrier|Fleet Carrier]].  
The SCO enables rapid interplanetary travel, making planet [[Detailed Surface Scanner|mapping]], [[Exobiologist|exobiology]], [[Miner|mining]], and [[Explorer|exploration]] activities in general much faster and more convenient, especially in combination with a [[Drake-Class Carrier|Fleet Carrier]].  
 
The SCO-capable Frame Shift Drives have an "optimized mass" stat around 12% higher than the older [[Sirius Corporation|Sirius]] drives, as well as a 4% higher "max fuel per jump" stat, meaning the new Class 5 SCO drives offer more jump range when fully [[Engineers|engineered]] than even the "[[Engineered FSD V1]]" that is acquired through [[Technology Broker|Technology Brokers]].<ref>https://edsy.org/index.html</ref>


=== Downsides ===
=== Downsides ===
While using SCO; acceleration increases continuously to the max speed. The boost cannot be throttled. SCO also has a very high fuel consumption. A standard ship's handling is decreased due to turbulence and wobblyness.<ref name=":2" /> SCO also generates much [[heat]] while activate. If kept unchecked it will destroy the ship.
While using supercruise overcharge, acceleration increases rapidly and continuously to the max speed. The boost cannot be throttled. SCO also has a very high fuel consumption. During overcharge, a ship's handling is decreased due to turbulence, and has a similar effect to being [[Frame Shift Drive Interdictor|interdicted]].<ref name=":2" /> SCO also generates a substantial amount of [[heat]] while active, which can severely damage the ship and its modules if left unchecked.


=== Ships Designed for Supercruise Overcharge ===
=== Ships Designed for Supercruise Overcharge ===