Cobra Mk III: Difference between revisions

Updated page because there is no longer any discovery scanner to equip
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In combat the Cobra MkIII is quite potent. It has impressive damage output and defences for its price tier and it is very powerful when outfitted and engineered correctly, making it good at both Bounty Hunting and Pirating. The downside of this ship is the combat ability relative to other ships. For bounty hunters who are attempting to tackle skilled opponents the Cobra MkIII can be outmanoeuvred by [[Eagle MkII]]s and [[Viper MkIII]]s, however, its large cargo bay makes it more viable for pirates.
In combat the Cobra MkIII is quite potent. It has impressive damage output and defences for its price tier and it is very powerful when outfitted and engineered correctly, making it good at both Bounty Hunting and Pirating. The downside of this ship is the combat ability relative to other ships. For bounty hunters who are attempting to tackle skilled opponents the Cobra MkIII can be outmanoeuvred by [[Eagle MkII]]s and [[Viper MkIII]]s, however, its large cargo bay makes it more viable for pirates.


The Cobra MkIII is also a good and affordable [[explorer|exploration]] ship due to the sizeable [[Fuel Tank]] (x16) and the amount of [[Internal Compartment]]s which allows for the placement of the necessary exploration modules such as a [[Discovery Scanner]], a [[Detailed Surface Scanner]], a [[Fuel Scoop]] and an [[Auto Field-Maintenance Unit]] without the need to remove the [[shield]]. The downside is its rather low Jump range compared to other ships. Hitting an average of only 29Ly it can be outranged by the much cheaper [[Adder]] and [[Hauler]], making it less viable for long haul trips.
The Cobra MkIII is also a good and affordable [[explorer|exploration]] ship due to the sizeable [[Fuel Tank]] (16t) and the amount of [[Internal Compartment]]s which allows for the placement of the necessary exploration modules such as a [[Detailed Surface Scanner]], a [[Fuel Scoop]] and an [[Auto Field-Maintenance Unit]] without the need to remove the [[shield]]. The downside is its rather low Jump range compared to other ships. Hitting an average of only 29Ly it can be outranged by the much cheaper [[Adder]] and [[Hauler]], making it less viable for long haul trips.


As a [[Miner]] the MkIII is very effective. More hardpoints, compartments and cargo space than the Adder make it very effective at its job and can even bring along [[Limpet]]s due to the extra space. It can be a good stepping stone for Miners until the [[Keelback]] becomes an option.
As a [[Miner]] the MkIII is very effective. More hardpoints, compartments and cargo space than the Adder make it very effective at its job and can even bring along [[Limpet]]s due to the extra space. It can be a good stepping stone for Miners until the [[Keelback]] becomes an option.