Cobra Mk III: Difference between revisions

Added outfitting, needs information
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|[[Morgor]]
|[[Morgor]]
|[[Romanek's Folly ]]
|[[Romanek's Folly ]]
|}
== Outfitting ==
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
Cobra MK III outfitting in table below:
{| class="article-table article-table-selected" border="1" cellpadding="1" cellspacing="1"
! scope="col" |
! scope="col" |Default system
! scope="col" |Default class
! scope="col" |Max class
|-
|[[Medium Hardpoint]]
| -
| -
| ?
|-
|[[Small Hardpoint]]
|Pulse laser
Pulse laser
|1?
1?
|1?
1?
|-
|[[Utility Mount]]
| -
<nowiki>-</nowiki>
| -
<nowiki>-</nowiki>
|0?
0?
|-
|[[Bulkheads]]
|Lightweight alloy
|1
|8
|-
|[[Reactor Bay]]
|Power Plant
|2?
|2?
|-
|[[Thrusters Mounting]]
|Thrusters
|2?
|2?
|-
|[[Frame Shift Drive Housing]]
|Frame Shift Drive
|2?
|2 ?
|-
|[[Environment Control]]
|Life Support
|1?
|1?
|-
|[[Power Coupling]]
|Power Distributor
|1?
|1?
|-
|[[Sensor Suite]]
|Sensors
|1?
|1?
|-
|[[Fuel Store]]
|Fuel tank
|1?
|1?
|-
|[[Internal Compartment]]s
|Cargo Rack?
Shield Generator?
Basic Discovery Scanner ?
|2?
2?
1?
|2?
2?
2?
|}
|}