Bounty Hunter: Difference between revisions
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A major problem for bounty hunters is accidentally shooting the regional security services. Stray multicannon shots, turreted weapons and occasional AI stupidity tend to be the causes of this problem; additionally, be sure to wait until the scanner has indicated that your target is "Wanted," as opening fire before this appears will be counted as assault if your target has "Report Crimes Against Me" enabled. In this instance the player will gain their own bounty and would need to go to a station in a system where their bounty does not apply. Note also that any bounty collected while wanted yourself can be cashed in at a station.<ref group="nb">Bounties have an expiry time depending on how high the bounty is and what the bounty was issued for.</ref> | A major problem for bounty hunters is accidentally shooting the regional security services. Stray multicannon shots, turreted weapons and occasional AI stupidity tend to be the causes of this problem; additionally, be sure to wait until the scanner has indicated that your target is "Wanted," as opening fire before this appears will be counted as assault if your target has "Report Crimes Against Me" enabled. In this instance the player will gain their own bounty and would need to go to a station in a system where their bounty does not apply. Note also that any bounty collected while wanted yourself can be cashed in at a station.<ref group="nb">Bounties have an expiry time depending on how high the bounty is and what the bounty was issued for.</ref> | ||
To claim a bounty a player only needs to find a target with an active bounty on them and then | To claim a bounty a player only needs to find a target with an active bounty on them and then hit their ship; getting the kill shot is not required. Claims can be redeemed in the Local Security Offices section of the Contacts menu at any station in a system where the target was wanted. It is important to note that if you fire before the target is designated as 'wanted' then you will gain your own bounty. | ||
As of 1.03 bounty hunting now gains a reputation gain with the faction you hunt in. Both stations and traders (including their fighter escorts) will appear as green blips on your radar and will assist you if attacked. In the case of traders, they only appear as green when encountering them for the second time, the first time they appear as any other random, non-aligned NPC. | As of 1.03 bounty hunting now gains a reputation gain with the faction you hunt in. Both stations and traders (including their fighter escorts) will appear as green blips on your radar and will assist you if attacked. In the case of traders, they only appear as green when encountering them for the second time, the first time they appear as any other random, non-aligned NPC. | ||