Bounty Hunter: Difference between revisions

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→Ranks: Removed ranks, kills does not seem to be the only factor and more testing should be done. Updated bounty value on Anaconda
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== Bounty Value ==
== Bounty Value ==
[[File:Elite_Combat_Animation.gif|right]]
Bounty value on NPC ships is somewhat random, but seems to scale proportionately both with class of ship and with skill of the pilot. An Elite Sidewinder might be worth more than a harmless ASP, even though the effort required to take down the latter may be greater than the effort for the former. Commonly seen ships and their bounties are below (bounties taken with Kill Warrant Scanner in an anarchy system - local system bounties may add to overall value):
Bounty value on NPC ships is somewhat random, but seems to scale proportionately both with class of ship and with skill of the pilot. An Elite Sidewinder might be worth more than a harmless ASP, even though the effort required to take down the latter may be greater than the effort for the former. Commonly seen ships and their bounties are below (bounties taken with Kill Warrant Scanner in an anarchy system - local system bounties may add to overall value):
* Sidewinder: 1,000 - 8,000 Cr
* Sidewinder: 1,000 - 8,000 Cr
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* Lakon Type-6/7: 3,000 - 20,000 Cr
* Lakon Type-6/7: 3,000 - 20,000 Cr
* Miscellaneous Super-Heavies (Imperial Clipper, Federal Dropship, Python): ~20,000 - 100,000 Cr
* Miscellaneous Super-Heavies (Imperial Clipper, Federal Dropship, Python): ~20,000 - 100,000 Cr
* Anaconda: 50,000 - 150,000 Cr
* Anaconda: 50,000 - 250,000 Cr
These figures are highly subject to change on an individual basis and are just a vague guide. 
These figures are highly subject to change on an individual basis and are just a vague guide. 


Most stations will display the 5 most wanted players in the system along with where they were last active and their bounty. Hunting other players can bring in bounty vouchers worth millions provided they do not Alt+F4 before you get the kill.
Most stations will display the 5 most wanted players in the system along with where they were last active and their bounty. Hunting other players can bring in bounty vouchers worth millions provided they do not Alt+F4 before you get the kill.
== Ranks ==
<span class="" style="color: red">-Note- These numbers may be incorrect as they cannot be confirmed through the game -Note-</span>
The player gains ranks based upon the amount of kills and possibly the ranking of other players or AI defeated.{{cite}}
[[File:Elite_Combat_Animation.gif|right]]
{| class="article-table" border="1"
! Rank
! Kills Required
|-
| Harmless
| 0
|-
| Mostly Harmless
| 15
|-
| Novice
| 75
|-
| Competent
|
268 (169)
|-
| Expert
| 586
|-
| Master
| 1,090
|-
| Dangerous
| 2,075
|-
| Deadly
| 4,202
|-
| Elite
| 8,634
|}


==Things to remember about bounty hunters==
==Things to remember about bounty hunters==