Pirate: Difference between revisions
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=== Tips === | === Tips === | ||
* Piracy in Anarchy systems solves the problem of 1. Getting a bounty for destruction 2. Heavy fines if stolen goods are scanned in cargo holds. | |||
* Only visit high, medium, low security systems for piracy excursions, then return to Anarchy to offload goods. | |||
* You can be the scourge of 32 systems and just change ship and go back to trading when you get bored. This makes piracy viable as a role. | * You can be the scourge of 32 systems and just change ship and go back to trading when you get bored. This makes piracy viable as a role. | ||
* Most pirates don't only pirate. They just don't eliminate the option as additional income and fun.<ref>https://forums.frontier.co.uk/showthread.php/456085-Why-anyone-want-to-be-a-pirate-in-Elite-universe/</ref> | * Most pirates don't only pirate. They just don't eliminate the option as additional income and fun.<ref>https://forums.frontier.co.uk/showthread.php/456085-Why-anyone-want-to-be-a-pirate-in-Elite-universe/</ref> | ||