Pirate: Difference between revisions

→Trivia: added Tips to Methods subheading
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=== Tips ===
=== Tips ===
* Piracy in Anarchy systems solves the problem of 1. Getting a bounty for destruction 2. Heavy fines if stolen goods are scanned in cargo holds.
* Only visit high, medium, low security systems for piracy excursions, then return to Anarchy to offload goods.
* You can be the scourge of 32 systems and just change ship and go back to trading when you get bored. This makes piracy viable as a role.
* You can be the scourge of 32 systems and just change ship and go back to trading when you get bored. This makes piracy viable as a role.
* Piracy in Anarchy worlds solves the problem of 1.  Getting a bounty for destruction 2. Heavy fines if they are scanned in our holds.
* Only visit high, medium, low security systems for piracy excursions, then return to Anarchy to offload goods.
* Most pirates don't only pirate. They just don't eliminate the option as additional income and fun.<ref>https://forums.frontier.co.uk/showthread.php/456085-Why-anyone-want-to-be-a-pirate-in-Elite-universe/</ref>
* Most pirates don't only pirate. They just don't eliminate the option as additional income and fun.<ref>https://forums.frontier.co.uk/showthread.php/456085-Why-anyone-want-to-be-a-pirate-in-Elite-universe/</ref>