Pirate: Difference between revisions

m Fixed Mk thing in Cobra link.
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| reward            = High
| reward            = High
| timeinvestment    = Small
| timeinvestment    = Small
| suggestedships    = [[Anaconda]]; [[Asp Explorer]]; [[Cobra Mk III]]; [[Federal Dropship]]; [[Python]]
| suggestedships    = [[Anaconda]]; [[Asp Explorer]]; [[Cobra MkIII]]; [[Federal Dropship]]; [[Python]]
| suggestedupgrades = [[Hatch Breaker Drone]]; [[Cargo Scanner]]; [[Frame Shift Drive Interdictor|FSD Interdictor]]; [[Cargo Rack]]s; [[Collector Drone]];
| suggestedupgrades = [[Hatch Breaker Drone]]; [[Cargo Scanner]]; [[Frame Shift Drive Interdictor|FSD Interdictor]]; [[Cargo Rack]]s; [[Collector Drone]];
|image = Pirates_in_rings.jpg}}
|image = Pirates_in_rings.jpg}}
'''{{PAGENAME}}s''' are NPCs and players who take cargo from other pilots in order to make a profit. The philosophy of an Elite Dangerous pirate is quite simple, "Give up your cargo or I'll open fire!".
'''Pirates''' are NPCs and players who take cargo from other pilots in order to make a profit. The philosophy of an Elite Dangerous pirate is quite simple, "Give up your cargo or I'll open fire!".


Pirates attack other [[ships]] for profit or gain, and very few other reasons. You will find pirates operating anywhere in the Elite universe but mainly in systems where the security forces and defences are weak, or absent. When pirating it is highly recommended to stick to "Anarchy" systems because attacking ships anywhere else will add a bounty to the player's head. It is also worth noting that if the last [[station]] you docked was owned by a minor faction you have a bounty with, you have to pay that bounty if you're destroyed as you'll re-spawn at that station, thus it's recommended to have your station be in anarchy space.
Pirates attack other [[ships]] for profit or gain, and very few other reasons. You will find pirates operating anywhere in the Elite universe but mainly in systems where the security forces and defences are weak, or absent. When pirating it is highly recommended to stick to "Anarchy" systems because attacking ships anywhere else will add a bounty to the player's head. It is also worth noting that if the last [[station]] you docked was owned by a minor faction you have a bounty with, you have to pay that bounty if you're destroyed as you'll re-spawn at that station, thus it's recommended to have your station be in anarchy space.
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==Things to remember about pirates==
==Things to remember about pirates==
* Pirates are often accused of being [[Griefers|griefers]]. While the victim of any pirate attack may view such actions as griefing, the pirate(s) will view the same situation as their normal routine.
* Pirates are often accused of being [[griefers]]. While the victim of any pirate attack may view such actions as griefing, the pirate(s) will view the same situation as their normal routine.
* If a pirate is an NPC in a better ship than you, run. Also if you dump a small amount of cargo they will stop to pick it up.
* If a pirate is an NPC in a better ship than you, run. Also if you dump a small amount of cargo they will stop to pick it up.
* If it's a player in a better, faster ship they will know the tricks to not letting you get away and will likely blow your rear off. Better to meet their demands (or run anyway if they are the shoot first kind).
* If it's a player in a better, faster ship they will know the tricks to not letting you get away and will likely blow your rear off. Better to meet their demands (or run anyway if they are the shoot first kind).