Interdiction: Difference between revisions
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*If a ship enters the exclusion zone of a star or planetary body while being interdicted, they will make an emergency drop out of supercruise along with the interdictor. | *If a ship enters the exclusion zone of a star or planetary body while being interdicted, they will make an emergency drop out of supercruise along with the interdictor. | ||
*If the victim of an interdiction was in the process of charging their Frame Shift Drive for a hyperspace jump before the onset of the interdiction, the FSD will continue to charge and the victim can escape if their escape vector happens to align with the jump destination marker. | *If the victim of an interdiction was in the process of charging their Frame Shift Drive for a hyperspace jump before the onset of the interdiction, the FSD will continue to charge and the victim can escape if their escape vector happens to align with the jump destination marker. | ||
*Frontier considers it an exploit if you Alt+F4 to escape an interdiction. If you do it via menu and the danger timer, that's permitted. You should wait out the 15 seconds timer to escape and jump away. You can pop chaff, fly | *Frontier considers it an exploit if you Alt+F4 to escape an interdiction. If you do it via the menu and the danger timer, that's permitted. You should wait out the 15 seconds timer to escape and jump away. You can pop chaff, fly evasively, don't fly in a straight line, as soon as FSD has cooled down you can line up for escape. When the FSD countdown starts you're invulnerable. It's considered dishonorable to close the game while being interdicted. | ||
== Videos == | == Videos == | ||