Cannon: Difference between revisions

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[[File:SmallHPCannon.jpg|thumb]]
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{{quote|Cannons are better equipped to punch through the hull of larger and more robust ships compared to other weapons of similar size.|In-Game Description}}
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A '''cannon''' is a projectile based weapon that fires a large calibre round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority. The cannon fires explosive shots that detonate on impact, dealing considerable damage to the targeted subsystem and the systems around it.
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Due to the similarities between the cannon and the [[Plasma Accelerator]], the cannon is a good weapon for people who cannot afford an 834k accelerator. Cannon ammunition is 20 credits per shot, which is 1/10th that of the Plasma Accelerator's.
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The cannon is currently available in all three forms of fixed, gimballed and turreted versions. The projectile velocity for cannons is much slower than for [[Multi-cannon|multi-cannons]].
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Fixed have the highest bullet speed, the bullet speed of turreted and gimballed is the same.
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==Munitions==
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Spent ammunition must be replenished once used. Any station equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.
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== Engineers ==
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This weapon can be modified by [[Engineers]] to enhance it's abilities.
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=== Modifications ===
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The following modifications can be applied to this module:
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* [[Efficient Weapon|Efficient]]
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* [[High Capacity Weapon|High capacity]]
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* [[Lightweight Weapon|Lightweight]]
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* [[Long Range Cannon|Long range]]
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* [[Overcharged Weapon|Overcharged]]
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* [[Rapid Fire Weapon|Rapid fire]]
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* [[Short Range Weapon|Short range]]
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* [[Sturdy Weapon|Sturdy]]
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=== Possible Experimental Effects ===
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Modifying this module can sometimes result in any one of the following special effects also being applied:
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* [[Auto Loader]]
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* [[Dispersal Field]]
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* [[Smart Rounds]]
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* [[Force Shell]]
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* [[High Yield Shell]]
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== Gallery ==
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<gallery>
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wpn_c1_cannon.png|Class 1 Cannon
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wpn_c2_cannon.png|Class 2 Cannon
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wpn_c3_cannon.png|Class 3 Cannon
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wpn_c4_cannon.png|Class 4 Cannon
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SmallHPCannon.jpg|Small Cannon, official art
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</gallery>
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==Specifications==
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{| class="article-table sortable" style="text-align: center;" border="1"
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|-
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! Class
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! Rating
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! Mass<br />(T)
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! Integrity
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! Power<br />Draw
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! Weapon<br />Mode
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! Damage<br />Type
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! Damage
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! Armour<br />Pen
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! ROF
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! DPS
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! Thermal<br />Load
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! Ammo<br />Clip Size
! Ammo<br />Maximum
! Value<br />(CR)
|-
| 1 || D || 2.00 || A || 0.340 || Fixed || Kinetic || 5 || A || 0.5 /s || 3 || 1 || 5 || 100 || 21,100
|-
| 1 || E || 2.00 || A || 0.380 || Gimbal || Kinetic || 5 || A || 0.5 /s || 3 || 1 || 5 || 100 || 42,200
|-
| 1 || F || 2.00 || A || 0.320 || Turret || Kinetic || 4 || A || 0.4 /s || 3 || 1 || 5 || 100 || 506,400
|-
| 2 || D || 4.00 || A || 0.490 || Fixed || Kinetic || 6 || A || 0.5 /s || 4 || 1 || 5 || 100 || 168,430
|-
| 2 || D || 4.00 || A || 0.540 || Gimbal || Kinetic || 6 || A || 0.5 /s || 3 || 1 || 5 || 100 || 337,600
|-
| 2 || E || 4.00 || A || 0.450 || Turret || Kinetic || 5 || A || 0.3 /s || 3 || 1 || 5 || 100 || 4,051,200
|-
| 3 || C || 8.00 || A || 0.670 || Fixed || Kinetic || 7 || A || 0.4 /s || 4 || 2 || 5 || 100 || 675,200
|-
|3
|C
|8.00
|A
|0.750
|Gimbal
|Kinetic
|7
|A
|0.4 /s
|4
|1
|5
|100
|1,350,400
|-
| 3 || D || 8.00 || A || 0.640 || Turret || Kinetic || 6 || A || 0.3 /s || 4 || 1 || 5 || 100 || 16,204,800
|-
| 4 || B || 16.00 || A || 0.920 || Fixed || Kinetic || 9 || A || 0.4 /s || 5 || 2 || 5 || 100 || 2,700,800
|-
| 4 || B || 16.00 || A || 1.030 || Gimbal || Kinetic || 8 || A || 0.4 /s || 4 || 2 || 5 || 100 || 5,401,600
|}
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
 
==Purchase Locations==
{| class="article-table sortable" border="1" style="text-align: center; display: inline-table;"
! Class
! Rating
! System
! Station
|-
| 1 || D, E || Witchhaul || Hornby Terminal
|-
| 1 || F || Fujin  || Futen Starport
|-
| 1 || E, F || Frigaha || Aubakirov Orbital
|-
| 1 || E, F || Eravate || Cleve Hub
|-
| 1 || F || Altair || Solo Orbiter
|-
|2
|D
|78 URSAE MAJORIS
|Seddon Gateway
|-
|2
|E, D
|V2213 Ophiuchii
|De Andrade Dock
|-
|3
|C, D
|LHS 2637
|Perez Ring
|-
|3
|C, D
|Lugh
|Hartsfield Market
|-
|3
|C, D
|V2213 Ophiuchii
|De Andrade Dock
|}
 
* Buyable in nearly every high-tech station
* This list requires expansion
 
{{WeaponNavbox}}
[[Category:Weapons]]